Giorgio said:I can’t find the search ability on the forum, so forgive me if it has been asked many times before:
-Can a wand be recharged after (or before) it uses up its charges?
-If yes, where in the DMG or Rules Compendium is this rule stated?
Jack Simth said:As others have stated, by default, no; Craft Wand lacks the repair option that many of the other item creation feats have.
That said, you can use a partially charged wand to create a fully charged wand if you have Craft Wand, as you are permitted to use spell completion and spell trigger items to meet the spell requirements when crafting. You need one charge per day of crafting - so if you're using a wand of Cure Light Wounds to make a Wand of Cure Light Wounds (market price: 750 gp), you need at least one charge left (one day of crafting) in the old wand. If you've got a Wand of Cure Moderate Wounds (market price: 4,500 gp), you'll need at least 5 charges left in the old wand (as it takes 5 days to craft the new one).
Folly said:The only time I would think this would be useful, is if you do not have easy access to wands and you happen to be a warlock with craft wand. Else either you can buy a new one or you can cast the spell from yours spells.
... or a Bard (small class spell list, and limited spells known, but with UMD, can use a wand of any spell for this), or a Sorcerer (for any sor/wiz spell not on their known list), a magic domain cleric (who can use wands of any Sor/Wiz spell, but can only cast a handful of them), or a Beguiler (who has a sharply limited spell list, but can cast from wands due to UMD), or a Favored Soul (for any Cleric spell not on their known list), or any of the other classes that can use a wand, scroll, staff, or other spell trigger or spell completion item but can't cast the spell directly.Folly said:The only time I would think this would be useful, is if you do not have easy access to wands and you happen to be a warlock with craft wand. Else either you can buy a new one or you can cast the spell from yours spells.
VanRichten said:Just look at the price of the fully charged wand and divide that price by the number of charges you want to recharge it back to multiplied by the amount it costs to put only one charge.
VanRichten said:So are you saying it would cost 90gp to add only 1 charge? Heck in the above example i gave it would cost you 808gp just to recharge a want and you can buy it straight for less than that.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.