airwalkrr
Adventurer
Basically, I'm wondering if a skill-based magic system is possible without major adjustments to the RAW. Primarily, I am interested if there is a skill-based magic system that utilizes Spellcraft, because as written there isn't much point in getting more than about 10 ranks in Spellcraft unless you are playing an epic campaign (and if that's the case you just max out the skill shortly before going epic and you're good).
I've heard people reference skill-based magic systems before, but I don't know of any in particular. Any recommendations?
I've heard people reference skill-based magic systems before, but I don't know of any in particular. Any recommendations?