Recruiting: Rowaini Musketeers--One for All and All for One!

[SBLOCK=Bront]I'd say just roleplay it and not put a mechanical penalty on it--that way you can feel free to have him grow and evolve without feeling you aren't allowed to change it or you'd lose a feat.[/SBLOCK]
 

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[sblock=RA]Intimations of the Vistas: The Troubadour can evoke effects with her music based on her Favoured Terrain. The effect varies based on Favoured Terrain.

Urban
[Not In Urban Area]--briefly interweaves an intimation of the hustle and bustle of the city, causing the obvious to blend in. Use as an Immediate Action to Hide in Plain Sight until the end of your next round.
[In Urban Area]--as above, but you become Invisible.


Less than usefull if you have to sing while doing so.[/sblock]
 

Monies, how are monies working here?

(Note, for those not familiar, monies are far from standard depending on what planet you're on).
 

[SBLOCK=Bront]Oh you mean those. It's an immediate action, so you just start it with a brief instantaneous bit of music. The music then interweaves the hustle and bustle of the city and distracts the opponent as if there were shadows and crowds and such around. You don't keep singing[/SBLOCK]
 

Bront said:
Monies, how are monies working here?

(Note, for those not familiar, monies are far from standard depending on what planet you're on).
As I mentioned when asked earlier, I'm going to deal with that individually once I decide on characters.
 


Okay, I need to get to sleep. Looks like I failed to meet my quota for the Blademaster. We'll see if I can succeed tomorrow at catching up on all the grading + revising the paper. I bet I can squeeze in the Blademaster tomorrow. In the meantime, enjoy this teaser of the Knight:

The Knight has seven aspects of Knightly honour, but not every Knight follows each aspects equally. Each Knight will eventually gain powers from five of the aspects, though many Knights follow all seven. Each Knight has one primary aspect (her first aspect) which helps determine what she considers most important in a moral dilemma between various aspects of honour, and Knights gain unique abilities in their primary aspect that no other Knights can gain. A Knight may choose to have a Heroic Flaw, which means they ignore one aspect of honour, giving a reasonable explanation for it (e.g. the gruff knight with no time for Courtesy, the pragmatist with no place for Piety, etc). This aspect of honour acts as if it does not exist, so she cannot be penalised for ignoring it, and it will not affect her average honour score. A Knight may choose a second aspect of honour to ignore, but in this case it is a Notorious Flaw--unlike the Heroic Flaw, failures of the Notorious Flaw are penalised as normal, but the Notorious Flaw never counts lower than 0 for the purposes of average honour, even if it goes negative. Needless to say, the Knight who chooses to take advantage of these flaws will choose the aspects that aren't among the five keyed to abilities she plans on gaining.

The names of the types of Knight and their key honour aspect are as follows:

Loyalty--Royal Knight
Justice--Knight Justiciar
Charity--Knight Hospitaler
Defense--Knight Protector
Courage--Knight Champion
Courtesy--Courtly Gallant
Piety---Knight Paladin
 


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