This is second time I have seen this claim, specifically about doors in story now games, to be made in a recent thread. It seems implausible to me for this to be the case in practice. A lot stuff just has to exist in the fictional world for it to be real and plausible. Such as doors.
Also. I have to say that more I think about it, "if you do it, you do it" forcing triggering of a move seems like rather questionable principle to me, as it seems to rule out the character just auto succeeding in a move related thing even if fictional positioning would seem to warrant it. (Perhaps there is something in AW to avoid this, I haven't read it in a while.)