AbdulAlhazred
Legend
Yeah I think that is how you can handle it, the game just doesn't contemplate such stuff really. I think you can describe it as a 'flimsy door' and just assume it doesn't require a move to open, but this means the GM is eschewing any sort consequences here. Or at least they are not immediate ones. I would avoid doing a lot of this, lest one begin to miss the point of the game.Ok. But how is it determined what is colour? Can we have a locked door, which the mighty warrior nevertheless easily kicks in without triggering a move, even though there is a move for physically breaking objects with your amazing strength?
I mean, back in the day when I wrote classic dungeons I rarely, like never, had much that was just empty waste space like that.