Joseph moves to confront the orcs, drawing his sword as he does so.[sblock=Actions]
Move Action: Move 20 feet to
F 03.
Move Action: Move 20 feet to
J 03.
Free Action: Draw Greatsword.[/sblock][sblock=Current Status]
Joseph Gault (Male human fighter 1)
LN medium humanoid (human)
Str 18 Dex 13 Con 13 Int 12 Wis 12 Cha 10
Key Skills Acrobatics -3, Bluff +0, Climb +4, Diplomacy +0, Escape Artist -3, Handle Animal +4, Heal +1, Intimidate +0, Knowledge (Any) +1, Knowledge (Dungeoneering) +5, Perception +1, Sense Motive +1, Stealth -3, Survival +5, Swim +4
Init +1 Spd 20 ft. Senses Normal vision (normal light); Perception +1
AC 16,
touch 11,
FF 15
HP 11/11
Temp HP 0
Fort +3
Ref +1
Will +1
CMB +5
CMD 16
Melee Attack Greatsword +5 (2d6 + 6/19-20) [honed, +1 damage with first strike]
Melee Attack Morningstar +5 (1d8 + 6)
Melee Attack Dagger +5 (1d4 + 4/19-20) [honed, +1 damage with first strike]
Melee Attack Sap +5 (1d6 + 4) [non-lethal]
Ranged Attack Dagger (10 ft.) +2 (1d4 + 4/19-20) [honed, +1 damage with first strike]
Ranged Attack Shortbow (60 ft.) +2 (1d6/x3)
-Arrows: 20/20
Currently Wielding Greatsword
Current Armor Scale Mail, Explorer's Outfit
Stowed on Person (Sheaths, straps, pockets, etc.) Morningstar, Dagger, Dagger, Sap, Shortbow, 20 arrows, Belt Pouch A, Belt Pouch B, Backpack
Stowed in Packs (Backpacks, belt pouches, saddle bags, etc.) Belt Pouch A (Flint and Steel, Whetstone, Map to the Crypt), Belt Pouch B (
[11 gp, 3 sp, 2 cp],
Potion of Cure Light Wounds), Backpack (Small Tent, Small Tent, Winter Blanket, Winter Blanket, Winter Blanket, Backpack, Backpack, Silver Lantern, Bottle of Local Brandy, Tinderbox and 3 Tindertwigs), Tied to Backpack (Full Waterskin, Full Waterskin, Torch, Torch, Torch)
Current Encumbrance 140 lbs (medium load)
Medium Load 100.01 lbs Heavy Load 200.01 lbs Max 300 lbs
Active Abilities
Combat Options: Charge (full round action), Power Attack (standard action), Cleave (standard action), Quick Draw (free action)
Combat Maneuvers: Bull Rush, Dirty Trick, Disarm, Drag, Grapple, Overrun, Reposition, Steal, Sunder, Trip
Current Effects and Conditions: Medium Encumbrance, +1 attack and weapon damage rolls (competence), +1 saves versus charm and fear (morale)[/sblock]
OOC:
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I Are Want Kill Things. Make Stabbity Death.
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