Redclaw's Eyes of the Lich Queen

[sblock=ooc] Drekhad is using stone power to effectively ignore the first 10 points of damage each round. His delayed damage pool means 10 hit points of damage are delayed until the end of his next turn. He then uses stone power, taking a -5 penalty to hit and gaining 10 temporary hit points, which are lost to the delayed damage pool. So each round he can shrug off 10 points of damage. He doesn't do much damage to an opponent, but has major staying power.[/sblock]
 

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Chevri watched the wolverine carefully, trying to determine just how bloodthirsty it was. She had never had a particular gift for dealing with wild beasts- most of her druidic gifts were oriented towards healing. Still, such a creature could be a valuable ally- or, at least, it could be released from its captivity.

OOC: Sense motive at +4 to determine if it can be "reasoned with". Either way, she is likely to fall back towards the mian fight, as a Wild Empathy check takes time she can't afford to spend with a fight going on.
 


Hedowin, Mage 5, 18/21

:ranged:

Somewhat pleased with himself after successfully hitting the lizard with the ball of fire, because he never was the most skilled wizard with ranged magicks in his class at school, he reloads his crossbow once again and raises it to his shoulder.

Drawing a bead on the lizard, he gently squeezes the trigger, but jerks the bow to the left at the last minute to avoid hitting Talas. The bolt slams into the wall and skitters past the lizard.

1d20+4=11
 

25—Bregan
24—Hedowin
18—Drekhad
17—Talas
16—Chevri
8—Wolverine
4—Blackscale Adepts

Bregan delays.

Hedowin fires ineffectively at the blackscale, foiled again by his lack of practice on the university target range.

Drekhad finally hits his opponent, drawing blood and a pained hiss from the large lizardfolk.

Talas follows the crusader’s hit with one of his own, his flail audibly forcing air out of the creature’s lungs, but failing to fell it.

Chevri looks more closely at the chained wolverine, but is unable to assess its state of mind. She takes a few steps back toward her companions.

The wolverine continues to spit and strain against the chain that binds it.

The blackscale takes a step back and drinks a potion. Drekhad and Talas watch in frustration as its wounds heal in front of their eyes.

Actions?
 

Attachments

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Hedowin, Mage 5, hp: 18/21

"Dammit, dammit, dammit!" Hedowin shouts as witnesses the awesome ability to TRIPLE POST!!!!
 
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Hedowin, Mage 5, hp: 18/21

"Dammit, dammit, dammit!" Hedowin shouts as he continues to be more of a menace to his own companions than the lizard.

"Focus yourself, man!" He says under his breath, more to himself than anyone else.

[sblock=OOC]
Reload crossbow, shoot at the lizardman. This one might have come close to striking the damn thing (probably a -4 penalty is required due to shooting into melee) so an AP might be called for, and then I'll be so bold as to roll damage! (I am going to resort to stabbing at him with the bolt next round)

Crossbow attempt #3 (1d20+4=22)
action point (1d6=1)
Crossbow attempt #3 (1d8=8)
[/sblock]
 


Chevri looked curiously to see how her compatriots were faring- it was hard to tell from here, but at least they were all still standing. More importantly, it didn't look like she could easily get close enough to help out much, and she didn't want to use her few remaining spells if the battle could be won in other ways.

Perhaps there might be time to deal with the wolverine after all- at the very least she wanted to keep an eye on the beast, in case it got loose. Some food might help the creature be more friendly, she decided, and there was a source close at hand. She shifted the grip on her spear, poking at the fallen blackscale- it wouldn't do for the creature to wake up when she was carving pieces off of it...

OOC: CdG the fallen blackscale- if not interrupted, she will draw a dagger to get some wolverine kibble next round.
 

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