Redclaw's Eyes of the Lich Queen

pathfinderq1 said:
Chevri looked around the group, checking each of the others. then, finally, she reached over to take the weapon. "If no one else wants it, I will use it. I'm not much of a warrrior, but it seems inauspicious to not put an enchanted weapon to use." With that, she slung her light shield across her back to use both hands for the spear.

He winks at the shifter as he hands the spear to her,"I think you're a tad better with pointy things than I am."

When Kason has disappeared into the temple, Hedowin looks around to the others.

"Do you think he'll come back? Plus, is your employer in the habit of sending waves of retainers after the same object?"
 

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[sblock=Kason's Little Adventure]They've come back to pick up their loot, that's not good. Either their retrenching... or they've decided to skedaddle too. Sur'kil's gonna be a pest if we don't get that Eye .

"Kason" tries to avoid exposing himself more than necessary (Hide +15+13) and be quiet when moving (MS +10+8). He eyes the wolverine warily avoiding getting near it. Let the nature lover play with it.
Carefully checks for traps (Search +10) before a approaching the door and using his Listening Cone to hear what's beyond it (+10). If he hears something he stops, if he doesn't hear something he checks the door for traps (search +10 again) and if it's locked picks it with his masterwork longspoon thieves tools (from here on out called MLsTT) while crouching five feet away.

Assuming he doesn't see anything he'll move along the corridor beyond checking for traps (search +10), Listening (+8) carefully and keeping a sharp eye out (Spot +8). If it looks like the passage goes on for a while or involves stairs or ladders he'll go back and get the group.
He's still trying to be stealthy the whole time.[/sblock]
 
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[sblock=Kason] The passages (you found a second one with a nice search roll) just connect the side rooms to the main hall again. The secret doors are marked with orange lines on the map. You find no other doors, stairs or any other way beyond the rooms the group already described to you. [/sblock]
 

[sblock=ooc]presuming he's not found any evidence that they're
being watched, checked the other sides of the secret doors, etc. [/sblock]
Kason returns to the group.
Found another passage. Ain't nothing right behind it. Didnt want to leave to too far behind. Looks like they've been back at least once to pick up the loot.
 

"Figures. Damn dragon and it's obcessive love for treasure. The danger seems minimal enough now. Shall we enter? We might have to break through a well to get down."
 

"Let's go in then," Chevri said quietly. "I'd really like to get that wolverine loose, if it is still alive, and we should at least check the wells that the dragon was using to move around. We couldn't find a latch or anything yesterday, but maybe our new companion has a keener eye for such things."

OOC: And now I remember the spell I was trying to remember to take, and didn't- Speak with animals. Oh, well- maybe tomorrow.
 

"There must be another way in and out of the lower section other than those wells. They're too vulnerable to have as the entrances; all we'd have to do is pile up a bunch of rocks or fill the wells with water and they'd have a rude surprise when they opened them up. There's probably a tunnel out into the jungle somewhere. Still, a thorough search of the ground level shouldn't hurt, as long as we keep together."
 

As the group enters the temple, they find everything very much as they left it. The one exception is the vestry's treasures, most of which are missing.

Kason shows them the secret passageways that run from the main hall to the side rooms, and the wolverine is still chained, alive and hungry, in the sacrifice chamber.
 

Wonder why they decided not to sacrifice this fellow... Kason guestures at the hungry looking creature.

If nobody else does anything he'll toss the wolverine a piece of meat from a safe distance, before heading down one of the corridors to search further.

OOC: (Hide + MS +search every square for traps)
 

The corridors just connect the rooms on the sides to the main hallway.

The map is 9 posts back, and shows that the secret doors lead to passages that loop back to the main hallway. You find no other doorways or areas to explore.
 

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