Zurai's got the right idea, but there are a few other factors as well. First of all, it's the first method of stat selection listed in the PHB, so I figure it's worth checking out. They give the modified point buy system, but it starts with the 'standard array'.
Secondly, I have had some success with the old 'elite array' in 3.x, using 15, 14, 13, 12, 10, 8, and so had no hesitation about this new, slightly more powerful version.
I also much prefer a more organic set of numbers, where it isn't one uber-important stat maxed and everything else dumped. Sure it happens once in a while, but it's too overly specialized for me to see that character as a successful hero. The other standard issue is that every stat comes out even when most people buy their own, and that seems too fabricated to me. A few odd numbers just feel more right.
Secondly, I have had some success with the old 'elite array' in 3.x, using 15, 14, 13, 12, 10, 8, and so had no hesitation about this new, slightly more powerful version.
I also much prefer a more organic set of numbers, where it isn't one uber-important stat maxed and everything else dumped. Sure it happens once in a while, but it's too overly specialized for me to see that character as a successful hero. The other standard issue is that every stat comes out even when most people buy their own, and that seems too fabricated to me. A few odd numbers just feel more right.