Queen_Dopplepopolis
First Post


I run a paladin/cleric in a homegrown campaign. She's always been sort of a loner-- she was raised in a warriors school and rarely, if ever, visited by family. As such, she's come to fully depend on herself and very few others. She has a general mis-trust of the world around her, especially the world of evil... generally assuming that evil cannot be "turned" good.
Recently, she has discovered that her father is a major evil NPC that she has, on occasion, tried to kill. In fact, she has hated him with a firey passion since the very first adventure (now level 12... there's a lot of hate).
At this point, I am torn as to how she should react towards him in their next meeting. He does not seem to know that he is her father and, realistically, I'm sure that she'd just as soon NOT tell him... but, at the same time, she has never had a real *family*-- she hates him... but is somehow drawn to him because he is her blood.
I guess what I'm asking is-- do you ever see the lines between redemption and vengence cross/blur in your worlds?
Have your characters experienced it? If so, how have they handled it?
And, based on the little bit of information you have about Justice the Paladin, what do you think is the "right" response?
Should I make it my goal to see him redeemed? Or should I continue on my path of vengence and let the Light decide whether or not he is redeemable?
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