Marc Radle
Legend
I always kind of liked Pathfinder’s (and if memory serves, Third Edition D&D) attack actions and move actions …
It's not the first time Mearls expresses his distaste for Bonus Actions. I think already in an AMA several years ago he said he would get rid of them.Curious to hear more why he’s off base on this. Bonus Actions have tripped up my newer players, but it’s usually figured out eventually.
My apologies I was unaware of that. Will get a different link.Linking to a site that laid off their star D&D journalist and stole his YouTube page so they could hire some marginally cheaper writers is bad form.
Thank you!Here’s Mike’s thread on Bluesky.
Mike Mearls (@mearls.bsky.social)
Bonus actions are hot garbage that completely fail to fulfill their intended goal. It's OK for me to say this because I was the one that came up with them. I'm not slamming any other designer!bsky.app
You're fine! (I'm the star D&D writer who I was referencingMy apologies I was unaware of that. Will get a different link.
Lol! Yeah I looked you up, sorry to hear that happened to you btw. Hope you’re off to bigger and better things!You're fine! (I'm the star D&D writer who I was referencing)
The problem with looking at bonus actions as bloat is the alternative - potential bloat in the kind of distinct actions individual classes can take or tons of caveats about what else you can do with the action you're taking (misty step written to allow some other kind of action when cast, rage+something else, rogues and monks can double move... sometimes?). And while that would preserve the one action + move economy, I'm not sure it really gets you any more than that.Bonus actions are just bloat. His whole thread is about bloat added to D&D for reasons (Like tons on HP).