If this is not contingent on the rules-book (not the GM) mandating the bonuses and penalties, then it is directly contrary to what I took to be your point -- the only thing left after you denied that you meant any of the other things you appeared to be saying.Hussar said:If it's pouring rain, then I, as GM, can whack in penalties to your roll (or bonuses if it's really dry).
This is the very state of affairs to which you have vehemently objected!Hussar said:The GM gets to keep power over the chances of success
Hussar said:Ariosto - I really don't know where you're you're getting the whole Older D&D is bad thing from.
Try what you wrote immediately after that for a hint:
Basic D&D does not have any skill mechanics. None. They are completely absent from the rules. As they are in AD&D as well. IMO, free form doesn't work over the long term because, once you've established how difficult a task is, the next time it comes up, it will be just as difficult (all things being equal) so what have you gained by using a system that lacks mechanics?
It sure doesn't look as if you think the "lack of mechanics" is a good thing! You have (repeatedly) expressed the same view in more colorful terms.
You have also received the answer, that what he have gained by not having a given table or paragraph or several paragraphs in a book is not needing to look up that table or paragraph or several paragraphs in a book.
What do we gain by looking up something in a book when we already have an understanding that is pleasing to us?
It simply would not do to have to verify in a dictionary the meaning of all the very words in which the dictionary gives its definitions. It would not do to have to .... look ... up ... each ... word ... in ... each ... sentence in order to carry on the conversation upon which the game depends.
No, we depend upon the simple fact of our apparent mutual understanding to get on with the affair in timely and not obnoxiously irritating fashion. When we turn to a codex, it is because that works better for us.
Perhaps it has somehow escaped your attention that there are in fact some tens or (in AD&D) hundreds of pages that do contain material meant to be consulted. I strongly suspect that you would find at least a few of those superfluous to your needs.
It just happens to be that the books were written (and are employed) by people who don't happen to share your personal preference in a whole lot of things.
Last edited: