CapnZapp
Legend
I'm saying they have taken the granularization (is that a word?) of abilities to ridiculous extremes. It's not about the number of feats per se. I'm getting the distinct impression the desire to exploit every little nook and cranny of design space has careened out of control completely.I don’t want to start another digression about the volume of feats, so I’ll just add I think they should have been called different things. If the feats were valued equivalently, and I could MacGyver a class out of e.g., ancestry feats and skill feats, that would almost be okay, but that’s not possible (AFAIK) without its being worse than the others feat-for-feat.
Noone asked for obscenely specific and conditional feats and items like there are loads and loads of in PF2. In fact, I thought the fate of 4E pretty conclusively indicated the market's appetite for that level of granularity....