Rehabilitating the Tirapheg

the Jester

Legend
No, really.

Look, I know that the tirapheg is easily mocked and the subject of almost universal disdain, but upon reading this article, I think I have been inspired.

The tirapheg are one of the weirdest-looking monsters ever, with a strangely asymmetrical body plan, nonsensical body parts and no real justification. Here is all that the 1e Fiend Folio says regarding it, other than combat and appearance notes:

1e Fiend Folio said:
FREQUENCY: Very rare
NO. APPEARING: 1
% IN LAIR: 20%
TREASURE TYPE: Nil...
INTELLIGENCE: Average
ALIGNMENT: Neutral...

The tirapheg's mouth is located in its belly below the central arm; this is for the sole purpose of eating, the creature's favorite diet being decayed flesh. ...

Normally the tirapheg will shy away from other creatures, but its behaviour can be unpredictable and it has been known for a tirapheg to attack a party of adventurers for no apparent reason.

In the random wilderness encounters in the back of the book, the tirapheg appears in scrub, rough and hills terrain. It also appears on the dungeon encounter charts, naturally.

AFAIK the tirapheg has never appeared anywhere else, nor has its lore been expanded upon. In fact, I think that most gamers that are aware of it probably consider it impossible to rehabilitate the tirapheg.

But it's creepy. Oh my, its creepy... and so, why not? Sure, it's slow and easy to hit, but imagine seeing that thing shambling towards you in an enclosed area. To me, it sounds most like a Far Realm-derived aberrant creature.

Unlike most Far Realms creatures, tiraphegs aren't generally immediately hostile, and often seek to avoid conflict. I sense a sort of scientist/explorer vibe- maybe they have a sort of Prime Directive, but when certain things happen (sometimes things other beings can't even sense) they attack in order to prevent... maybe to prevent their experiments from being tampered with? Or maybe for more inscrutable reasons.

Anyway, I'm actually thinking that I might use these things in the near future. Make an epic-level 4e conversion of the tirapheg to throw at my party, just so I have an excuse to bring out my 1e Fiend Folio and/or print off and show 'em the pic I attached- said image coming from the linked article.
 

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Yeah, I am pro-this. I do get a Far Realms vibe from it, and there's ample body horror there. Perhaps this is some strange mind's approximation of what it thinks humanoids are or should be, but it's imperfect, because the alien mind behind the shape is so alien that it doesn't see the same kind of reality that we see...
 


I support this on the condition that you next rehabilitate the Nilbog.

My 4e game, as it breaks into epic levels, has started to hint that the pcs are going to have to time travel at some point in the future. (Or rather, are going to have had to time travel now at some point in the future, to get the messed-up temporal traveling verb tense correct.) I think I see an opportunity here...

1e Fiend Folio said:
This creature looks exactly like a normal goblin... with one important exception- it suffers from a curious spatio-temporal reversal. ... Nilbogism... appears to occur when overly heavy use of magic strains the fabric of the space-time continuum, and leads to some very strange localised events...

I can work with this. *Rubs hands together*
 


Yeah, that thing pretty much looks like a bad 1e monster to me. Now, maing it into some sort of Far Realms-esque mind-warping abomination, I can roll with that.

Just as long as no one tries to rehabilite the wolf in sheep's clothing. Now that asinine thing is an early stupid D&D trap monster at the concept's nadir.
 

Just as long as no one tries to rehabilite the wolf in sheep's clothing. Now that asinine thing is an early stupid D&D trap monster at the concept's nadir.

The wolf-in-sheep's-clothing is absolutely perfect in its original incarnation, IMHO.

Clearly, we'll have to agree to disagree here!
 

It's a bunny on a stump that really isn't a bunny on a stump. I can't for the life of me figure out how it could ever be an effective monster. You'd have to have players who aren't suspicious of anything (not likely if you're the kind of DM who'd pull out this thing and your players aren't mentally impaired), players who really don't read "DM-only material" in their spare time (because this thing has too specific a description to be anything else), and players who don't stop to think, "Hey, why isn't this bunny running away when we come close?"

Plus this is 1e, so the bulk of XP still comes from treasure right? Does this thing even have any? If not, why would any player want to bother fighting it?

I wonder how the doofiest 2e, 3e and 4e monsters compare to it. Because I'm sure those editions probably crapped up some equally bad stuff.
 
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I wrote an article about Tiraphegs and their links to the Juna of SJ and the Synad PC race from the 3e Complete Psionics Handbook...

It's at http://www.planewalker.com/060710/juna-tirapheg-synad-conspiracy buried under all the old articles of Planewalker.

Nice connection there, makes sense for there to be a connection although Im not sure Id go with the caste thing. Id probaby more go with Tirapheg being aborted attemps to transmogrify the alien for of the Juna abberation into a more humanoid form. Id also reinterpret the arms as true tentacles and present the Tirapheg as only vaguely human, a slim torso sprouting three headed and tentacles on all sides (including the three arms, legs and mouth tentacles).

The Synad connection is nice too. On the tentz le thing Im also getting a Ntarlathotep vibe, so maybe the Juna were spasn of that Great Old One...
 
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More and more I'm leaning away from the Far Realms angle and towards a more "multiple torture victims of Torog mashed into a single body" kind of approach. Though maybe I should mix them together- perhaps on of Torog's torture dens uses Far Realms energies to inflict horrible transformations and agony on the victims, some of whom end up as tiraphegs.
 

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