Reincarnation Question


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We play them as poof. The reasoning is that if you change races, you change races completely.

Somebody else will come on and argue that the exact wording of the spell doesn't say that. Ultimately, you'll have to decide for yourself how you want it to work.
 

This one is easy:

Reincarnate said:
...A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body...

I'd say they stay as they are really mental things and do not go away.
 

Agreed - anything that is primarily mental or learned stays (human bonus feats, favored class, etc.) - anything physical (Darkvision, resistance to spells etc.) goes.
 




IMC yes. I am not going to punish a player for rolling an +LA race.
If I was worried about it I would just remove the +LA races from the table.

As an aside, my long-standing houserule is that a roll of 00 = Troll. This started in a high-level 1e campaign (which didn't have the same baggage as it does in 3.5e) and hasn't come up in 3.5e but it will be interesting when it does.
 

robberbaron said:
IMC yes. I am not going to punish a player for rolling an +LA race.
If I was worried about it I would just remove the +LA races from the table.
So, what about the weak races? Do you punish the player for rolling a goblin or kobold?

Another big downside to some of the rolls is the changing size on equipment.
 

Infiniti2000 said:
So, what about the weak races? Do you punish the player for rolling a goblin or kobold?
Them's the breaks. If there were -LA races I'd leave them in.
It's all part of the wonder that is magic. Some you win, some you lose.
Provided the players know the risks before they decide I don't see the problem.

I had one player roll Halfling for the new body inhabited by his big butch swordmonkey. He walked off to kill himself (the character, not the player).
Could have made an interesting challenge, though perhaps not for a 14 year old.

I will grant that changing equipment is a pain but I'd give a fair trade-in value for the over-, or under-sized kit.
 

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