1. Adventurers as a seperate class
Yes, in a way - though the terms thief, mercenary, scoundrel and criminal are the sort of seperate I mean.
2. PC's as exceptional characters
Yes, but only through struggle. Prior to attaining levels they were normal people with normal histories and backgrounds. They become exceptional, earn exceptional.
3. Clear distinction between PC's and Monsters
No, but thats because I'm a low magic. end of bronze age sort of era - the evils they fight tend to be of human persuasion. They ran away from a giant snake once.
4. Arcane/Divine magic
Grim tales version, though I don't call a divide - magic is magic.
5. Cooperative Party Structure
Yes and no. Various races hate one another and to begin with the party was rather fractured - but with struggle there came understanding.
6. Medieval European
Pre-medieval alright. height of the bronze age, end of the bronze age.
7. Race = Culture
One race (Human), about 8 different cultures. They dislike one another. Other races exist, but more as fey than humanoid.
8. Epic or Heroic plot
Heroic all the way.
9. Cash economy
Based on the silver piece, though weights and measures are different for each kingdom.
10. universal languages
no, no, no. There are four common languages though, used in some kingdoms and not in others.
11. alignment = personality
No alignment, all personality. My question was 'What is good in life?' and they answer
12. universal pantheon
nope, nope, nope. Different kingdoms have different beliefs - some a monotheistic tradition, some polytheistic, some animism, some animalism, etc etc.
13. mundane magic
Not really, though superstition is high. various chemicals, powders, sleight of hand and so on is thought of as magic - nothing to the black art or anything but there you are.
14. cosmopolitan cultural relations
Em, no. War, strife, hatred and revenge are what spawn adventurers, not monsters.
15. other things you have noticed and altered (like metrosexual elves)
I've taken monsters almost completely out of the picture - as I've always said that evil is in the heart of man. Men are far more evil than goblins after all. Monsters are now demons - summoned, particular to places or what have you. The adventurers (level 3 now) have encountered a whole 2 monsters - and one was just an oversized snake - so just 1 monster then. Magic is also nice and eeevil
Low magic all the way. It's certainly a change from Forgotten Realms.