Blaught (Schnot)
Male Goblin Rogue 12th lvl Exp: 67,525
Chaotic Neutral
Str 10 ..pts 4
Dex 23..pts 10 +3 for levels +2 for Gloves of Dex
Con 10 ..pts 2
Int 16 ..pts 10
Wis 12 ..pts 4
Cha 8 ..pts 2
Hit Points 50
AC 25, Touch 17, Flat 25
Init +6
BAB +9/+4, Grap +5
Speed 30 (base 30, load 15.2/24.75, Light Armored)
Fort +6, Ref +16, Will +7
+19/+14 Melee, Spiked Chain, 1d6+3, x2
+17 Range, Dagger, 1d3, 19-20:x2
Small, 3'2" tall, 32 wt, 25 yrs old
Brown hair, Red eyes, brown skin
Speaks Common, Goblin, Orc, Giant, and Draconic
+25 Move Silently(15)
+25 Hide(15)
+18 Search(15)
+18 Disable Device(15)
+25 Open Locks(15)
+23 Slight of Hand(15)
+4 Bluff(5)
+7 Jump (5)
+16 Spot(15)
+16 Listen(15)
+23 Tumble(15)
+17 Ride(7.5cc)
+17 Escape Artist (5)
Feats
-Mounted Combat
-Ride-by Attack
-Weapon Finesse (Spiked Chain)
-Exotic Weapon Perficiency (Spiked Chain)
-Combat Reflexes
Goblin Traits
— –2 Str, +2 Dex, –2 Cha.
— Small size
— Base land speed is 30'.
— Darkvision 60'.
— +4 racial bonus on Move Silently and Ride checks.
— Automatic Languages: Common, Goblin.
- Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.
— Favored Class: Rogue.
Rogue Abilities
-Sneak Attack +6d6
-Trapfinding
-Evasion
-Trap sense +4
-Uncanny Dodge
-Improved Uncanny Dodge
-Opportunist
Growlith
Medium Magical Beast
Hit Dice: 10d10+30 (94 hp)
Initiative: +4
Speed: 50 ft. (10 squares)
Armor Class: 16 (+4 Dex, +2 natural), touch 14, flat-footed 12
Base Attack/Grapple: +10/+15
Attack: Bite +15 melee (1d6+6)
Full Attack: Bite +15 melee (1d6+6)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Darkvision 60 ft., low-light vision, scent
Saves: Fort +10, Ref +11, Will +5
Abilities: Str 20, Dex 19, Con 16, Int 10, Wis 14, Cha 8
Skills: Hide +19, Listen +6, Move Silently +19, Spot +6, Survival +3*
Feats: Alertness, Track, Stealthy, Power Attack
Challenge Rating: 5
Alignment: Neutral
Trip (Ex): A worg that hits with a bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.
Skills: A worg has a +1 racial bonus on Listen, Move Silently, and Spot checks, and a +2 racial bonus on Hide checks.
*A worg has a +4 racial bonus on Survival checks when tracking by scent.
Blaught has always been faster then the other goblins, and with his training, he soon exceeded even his teachers expectations.
Trained as a scout for his clan, he was doing exactly that when a clan of ogre struck his tribe and wiped them out, or enslaved them. Using his skills, Blaught went about avenging his clan and freeing the ones that survived. Unfortunately, he found that their leader had been killed and that most of the goblins like serving thier ogre masters. Not liking being told what to do, Blaught set out on his own.
Blaught has a problem, and that problem in Schnot, his alter ego. It seems Schnot has a mind of his own, and does not approve of what Blaught does, or even thinks at times. Fortunately for Blaught, schnot rarely has an opertunity to control Blaught's actions, but Schnot's constant wining can get eritating, and has, more then once, gotten Blaught into trouble.
Blaught looks like any other goblin, except that he wears a fine chain shirt which looks odd on his frame. That and he's clean (it's one of the ways to keep Schnot from whining to much). All of his clothing is in the colors of black and white, with an assortment of greys. Growleth is a large wolf/dog mix with grey/white and black fir. Growleth is very protective of Schnot, but does not like Blaught that well. He's overly friendly, and was an outcast from the rest of the wolves for that reason.
+4 Mithral Shirt (worn, 5wt) 17100gp
Exploreres Outfit (worn, -wt)
MW Dagger (boot right, .5wt) 302gp Hidden (DC: 35 to spot, DC: 31 to search)
MW Dagger (boot left, .5wt) 302gp Hidden (DC: 35 to spot, DC: 31 to search)
MW Dagger (belt left, .5wt) 302gp
Pouch (belt right, .5wt) 1gp
MW Dagger (belt back, .5wt)302gp
Baldric (back, .5wt) 5gp
+3 Spiked Chain (baldric, 5wt) 18325gp
Waterskin (shoulder right, 1wt) 1gp
Cloak of Risistance +2(worn, .5wt) 4000gp
Vest of Escape (worn, -wt) 5200gp
Gloves Of Dexterity +2 (hands, .5wt) 4000gp
Coins- 10gp (pouch, .2wt)