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Remnants of the Horde-Flight from Aruth

Crouched amidst the rocks, Wekerak knocks an elfbane arrow to his bow, draws a careful bead on the Wizard, and looses the shaft.

No owl to keep this one from the spit, at least.
 

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OOC: Poor Durgo is always last!! :eek:

"Jolly green giant no stop us, and YOU NO STOP US! UGASH MURAGAAAAAAAAAR*"

Durgo bellows the last at the top of his lungs, hoping his far-off kindred can hear his war cry. His bellow continues as his tree-trunk legs shake the earth like no horse ever could, crossing the distance to the elves and stepping over the vanguard to get to the gladius-weilding officer. He bets that no puny elven squad could hold rank against such a charge, especially if he cleaves through their commander. Heh heh heh...

OOC: * - "Ogres charge!"

Attempting to Overrun (<--rules for it) the lead elves to get to the Officer. Durgo's total Overrun check is (+10 STR +4 Large +2 Charge) +16. Laying down a full PA + Charge Attack: +17 (2d6+56) (AC drops to 27) against the Officer. Attack and damage bonuses are slightly higher than normal due to buffs and them being elfies. :)

EDIT: Oh, and if he does manage to kill any of them, don't forget Durgo has Great Cleave. :D
 
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Bargo comes thundering down the hillside mowing into the front ranks of elfies and working his way through the blood and entrails.

His insane laugh and just as insane prowess and strength carry him throught he elfies like a hurricane.

OOC: Free->Haste/Rage, move up, swing away. Power attack 5 for +20 (4d8+32 / 15-20), AC 22.
 
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Blaught will be going for the main group of elves, trying to posision himself to take full advantage of any flanking opertunities that come along, not to mention any AoO's that present themselves. He'll be consentrating on those with people in melee with them, since this gives him more oppertunitites to attack from a flanking position.
 


If there is time, Vespazian will order one last volley to be launched at the attacking elves and cast Cure Moderate on himself to up his hitpoints for a charge downhill.

If not, then he will order the charge and try personally to get to the Officer with a full on charge + PA5 and hope the bastard doesn't slice him to pieces with those accursed poking gladius in the process.....
 

OOC: Tsu'koka is moving to attack the elves besetting Vespazian.

As Blood eats up the distance between them and the elves. Tsu'koka eyes what's up ahead and plans out his approach. Glitterdust on one cluster of them. Then hit them from the side. Must remember to stay out of the dust, so cast it on a group at the far side.

"There will be plenty of blood for you soon, my beast. And with the song of courage, we shall crush them."
 

Forlash takes to a protective position...reeling from the blast he took. He quickly snags a glass vial from his belt drinking down the clear liquid. As the potion pours down his throat his skin begins to repair itself, easing the pain. Forlash then reaches down to his mothers gift, pissed and ready to return the favor to the Insignificant wizard. Then he thinks and chants to begin another spell of protection.

OOC: ok, first off drink potion of cure moderate wounds, then next action cast Resist Elements (electricity)
 

OoC:Forlash healed 16HP from the CMW potions.
Tsu'Tsoka moving (at X4 I assume for a round,after he hits the flat ground) towards Vespazian.
Blaught moving down and around to flank the elves attacking Durgo,Bargo,Krug...
Wekerak is out of Sneak range from the Wizard...
IC

Wekerak takes aim and looses his Bane arrow at the Wizard, watching with satisfaction as it hits him in the leg <11HP>.

Kurg uses Sound Burst again <8HP to 5 elves, 2 of which fall to the ground,stunned)

Blaught reaches the bottom of the hill, spinning to move back up after the elves. He spots Wekerak, and vice-versa, both grinning at the stupid elves tactical blunder in forgetting how quick Goblins were when mounted on their puppies.

The Second Elven Officer slams his gladius against a boulder, creating a sharp note and points it at Durgo, releasing a Scorching Ray of Fire at the Muragar, who takes little damage <9HP after DR from the armor>.

The (6) Elven troopers slam into the Myrachians <Bargo hit for 12 and 11 from 2 hits,Kurg for 14 and 10,Durgo nothing>.

Tsu'Tsoka moves off across the distance to Vespazian's battle...

The Elven Greatswordsmen plow into Durgo and Bargo, ignoring Kurg.
3 attack Durgo <Yikes, I actually crtted Durgo twice...er.Even with his AC of 27ish.40 and 43 HP...83HPtotal>.
Bargo is hit once <26HP>by the elves with proper-sized swords.Fir elves, they looked impressive,lots of juicy muscle and little fat. Raw would probably be best for them as far as eating went...

OoC:Since Bargo is already engaged (those elves sure are thoughtful), I will amend his action.

Bargo,having missed being surrounded by Elves (they were so fun to smash) for far too long (anything over 2 days was a long time for Bargo), slashes and hacks into them with relish, taking off a head here, a torso becoming split there, this was so much fun
<Er...crit,93 HP on first guy with the Haste....2 more quite dead,all the elfies with the big swords. Bargo needs Cleave>.

Bargo is hit from above by a bolt of Lightning (maybe Gods angry at Bargo?) <Wow, a '20' on bargo's Ref save...7 measly HPs>.
Bargo knew it wasn't Green Giant, he dead now.

Looking up, Bargo saw a big bird, did big bird spit Lightning? That would make a good pet...not this one though, this one would make a good Bar-B-Q. Bargo started to drool at the thought of the size of the birds drumstick.

Down below, the Elven Wizard so recently hit by an arrow turns, failing to see Wekerak amidst the rocks, but seeing Blaught...
casts a Scorching Ray at the Goblin <made Concentration roll, missed Blaught>, though the flames miss the canny Goblin.

Forlash looks up and sees a Giant Owl wheeling overhead, having just discharged a Lightning Bolt at the Half-Ogre. casting Resist Elements(Lightning) on himself.

Durgo tears away from the elves attacking him, a different target in his sights.As he thunders downhill, he is struck by two of the greatsword wielding elves as he leaves <2 AofOp hits as he breaks combat/leaves their area for 16 and 18 HP...34 total. Man, this new D20 sure rolls a lot of 19s...>.

Heedless of the damage (sort of...), Durgo roars with rage, seeing the face of the Elf Marshall goe pale white, then green, then a very nice shade of purple just before Durgo's Maul smacks into him <74HP, killing him>, sending the body punting out and away down the hill, to land some 40 feet below.
Durgo manages to pulp the head of a nearby Elf as well, the throoper actually fainting just before the Maul took him.

**********************************************************
Across the Valley, Vespazian orders a final arrow volley , casting a spell of healing on himself < 16HP>.

The Hobgoblins loose their arrows, one finding it's mark in the Warrior-Mage Officer <Critted for 17 HP. Let's see him get off a Fireball now...>.

The Elf Officer reels, opting to order a Charge instead of casting a spell <and drinking a Potion himself>.

The Elven Greatswordsmen thunder up the hill, slamming into the Muragar <each hit once, 13,20,12 respectively, all still alive, the fourth one missed>.

The remaining Elves move uphill, crowding behind the greatswordsmen, not quite in melee range.

The Muragar look to their right, one having heard something. A Horn sounded and then a faint call echoing across the valley Ugash Muragaaaaaaaaar!.
There on a hill, Vespazian sees another combat, bolts of lightning and the shape of a Myrachian flag bolwing in the wind...

The Ogres work into a near frenzy,dropping two of the Greatswordsmen with single strokes of their massive swords and axes.


Round Three

OoC:It sure is fun posting rounds for this game...
 

OoC
Wekerak is 60 further downhill, as is Blaught some 50 feet. The green Elves are the ones caught inthe Evard's Tentacles. Two f the elves nearest Durgo were stunned while moving uphill (from Kurg), and spent round two gaining their feet.
1 Square is 5 feet. Assume that the entire thing,is sloping down, though not enought to hinder your fighting overly. The top of the map is actually the lower part of the hill, with Bargo and Kurg on the ridge and Forlash slightly behind, off-map.
 
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