Raven Crowking
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I would SO play in this game.Raven Crowking said:As sad/lame as it may sound to some....![]()
I am actually developing rules for down time. Specifically, I am encouraging PCs to take downtime, both in order to fulfill requirements (research/craft/training/etc.) and to rest. I am trying to break the "1st to 20th in two game years" skyrocket by allowing seasonal turns wherein the PCs rest, recuperate, and take care of minor business.
I also intend to allow an XP cost in lieu of training. "Training on the run," so to speak.
The general idea is that a single game session could cover several seasonal turns, allowing the characters to age, develop families, politick, etc., so that the long-lived races (elves) can actually be seen to differ from the short-lived races (humans, half-orcs). Some PCs might even establish businesses.
In any event, the overall idea is to spread significant events over a longer period of time, as part of a more reasonable simulation of the campaign world and the PC's part in it. Remember that a long time passes between The Hobbit and LotR, and even in LotR a number of years pass in the book's beginning.
RC
Raven Crowking said:As sad/lame as it may sound to some....![]()
I am actually developing rules for down time. Specifically, I am encouraging PCs to take downtime, both in order to fulfill requirements (research/craft/training/etc.) and to rest. I am trying to break the "1st to 20th in two game years" skyrocket by allowing seasonal turns wherein the PCs rest, recuperate, and take care of minor business.