This is the way I wanted cantrips to be.
The caster makes a weapon attack but with 1d20+magical ability modifier+proficiency modifier.
The weapon Mage Hand's back to the caster after a ranged attack.
all magical ranges start at 30 ft.
Cantrip damage starts at 1d12.
Adding one target reduces the damage 1 die step down to 1d10.
Adding the range +30 ft. reduces the damage 1 die step down.
Adding one of these effects reduces the damage 1 die step down.
necrotic - the target damages its enemies at disadvantage for 1 round
force- pushes back a target 5 ft.
poison or curse - temporarily reduces an ability by -2 cumulative
fire - ongoing damage, add +2 to the damage roll on the target.
lightning - reduces 1 action or 1 reaction for 1 round
acid - the target attacks at disadvantage for 1 round
cold - reduces speed 10 ft.
casting any cantrip at Slot level 1 increases the base dice by 1 step up. 2d12.
Slot level 2 3d12, and so on.
at 5th level the damage dice starts at 2d12, a step down would be 2d10. Casting at slot level 1 3d12, etc.
10th lvl 3d12
15th lvl 4d12
My Tracker dnd5.weebly.com
The caster makes a weapon attack but with 1d20+magical ability modifier+proficiency modifier.
The weapon Mage Hand's back to the caster after a ranged attack.
all magical ranges start at 30 ft.
Cantrip damage starts at 1d12.
Adding one target reduces the damage 1 die step down to 1d10.
Adding the range +30 ft. reduces the damage 1 die step down.
Adding one of these effects reduces the damage 1 die step down.
necrotic - the target damages its enemies at disadvantage for 1 round
force- pushes back a target 5 ft.
poison or curse - temporarily reduces an ability by -2 cumulative
fire - ongoing damage, add +2 to the damage roll on the target.
lightning - reduces 1 action or 1 reaction for 1 round
acid - the target attacks at disadvantage for 1 round
cold - reduces speed 10 ft.
casting any cantrip at Slot level 1 increases the base dice by 1 step up. 2d12.
Slot level 2 3d12, and so on.
at 5th level the damage dice starts at 2d12, a step down would be 2d10. Casting at slot level 1 3d12, etc.
10th lvl 3d12
15th lvl 4d12
My Tracker dnd5.weebly.com
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