renau1g's Fort Belurian Adventure [Pathfinder] - OOC

I do love world building, but I have to say there is an appeal in the common understanding and lower time investment of published worlds. I still think the best answer is to have one of my worlds published. I keep expecting Leif to get us a deal on the work we did for our Constables game.
Heh! You do, huh? Think I should pitch it to the "publisher" that wanted to hire us to write adventures for him? Think he would pay us what it's worth?
 

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Cool! Scotley, Mowgli, think we should maybe experiment with that in the Whirtlestaff's game?

You can really use the psionic's power point system as a good base, if you were curious about doing something like that. I'm sure there are a lot of systems around you could probably YOINK too if you did a little checking.
 

Cool! Scotley, Mowgli, think we should maybe experiment with that in the Whirtlestaff's game?

If you're gonna do it, my vote would be not to mess with Whirtlestaff's - I think changing to a point based system would mean basically re-working all of the character's anyway, and if you're gonna do that why not just start a new game?

That being said, I'm fairly well flooded with different stuff right now - a 4E game, three (four?) 3.5 E games, and Pathfinder game, and running a Pathfinder game. And I was never very good at keeping up with all of the latest toys and gizmos and feats and spells and such in the first place.
 

You can really use the psionic's power point system as a good base, if you were curious about doing something like that. I'm sure there are a lot of systems around you could probably YOINK too if you did a little checking.
Someday, I really need to read that psionic stuff!
 

If you're gonna do it, my vote would be not to mess with Whirtlestaff's - I think changing to a point based system would mean basically re-working all of the character's anyway, and if you're gonna do that why not just start a new game?

That being said, I'm fairly well flooded with different stuff right now - a 4E game, three (four?) 3.5 E games, and Pathfinder game, and running a Pathfinder game. And I was never very good at keeping up with all of the latest toys and gizmos and feats and spells and such in the first place.
Ok, sheesh! Let's see, I'm running three and a half games now, counting sharing DMing for the constables with Scotley, and playing in ...... who KNOWS how many more. I think we'll file this idea away for when we need another game. How about that?
 

Agreed. Tell you what, once either my Red Hand of Doom game or the Pathfinder game end I'll look to try something like this out. Note: This will probably take a while...
 

I've been looking over the PC's and have some more comments:

Scott DeWar, still awaiting that language choice

[sblock=Scotley] I know you're still working, but noticed one thing:

1) The ability scores are lower than the point buy value listed next to them, Str should be 14, Dex 15, Con 13, Int 19, Wis 11, Cha 12

p.s. I like the Universalist powers...nice that they made them a decent option
[/sblock]
[sblock=Leif:]
You've spent 1 too many ability score points, to get STR to 10, it costs 2 points to get to 12-2 racial, not the 1 listed.
- CMB for Iffy will be 3 [4 BAB -1 size +0 STR].
- Why are gnomes considered frail, but gain bonus to Con? That's stupid, I'll give you 6 racial hp.

BG looks good. You still got some work to do to finish him up. I look forward to it.
[/sblock]

Mowgli/Rhun/Shayuri/BigEye - I think we're all set. Good job :)

Soon enough we'll begin our adventure on board Yesterday's Calm, captained by the reputable Captain Kamaulk, an affiliate of the Flaming Fists
 

Ok, I moved one point from Iffy's Wisdom to Strength, so he still has a 10 str, but now he also has 10 wis. According to that math, his cmb is now 3, but where in the book does it talk about cmb, anyway?

Sorry for spending the extra point. Good save!
 

Page 150 is the main text. There is a sidebar as well.

Basically, the CMB is the basis for all of those special maneuvers from 3.5 that got so complicated to execute (grapple, disarm, etc.). All of that stuff has been simplified. You now roll a d20 and add your CMB; this roll is vs. a DC of 15 plus your target's CMB.

There are a few more things to consider, but that's what it boils down to.

There is also a feat (Agile Maneuvers) for DEX based characters that allows one to use DEX rather than STR for calculating CMB.
 

I found the sidebar. (P. 133, btw.) Thanks.

renau1g, there is an error in your calculations for Iffy's CMB, I think. You gave him -1 for size and it should be +1.

CMB = BAB + Str mod. + size mod. Therefore, Iffy's is
CMB= +4+0+1=+5

Isn't that the way it works? ;)
 
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