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renau1g's Red Hand of Doom

renau1g said:
The hobgoblin prisoner hesitates for a moment, as if weighing out the consequences of his answers before continuing "Wyrmlord Koth is our leader, he uses mighty magicks, even more mighty than yours, a powerful sorceror he is. He is collecting loot for himself, he don't tell us why, just that he needs lots of it and sends lots of us out to get it. We aren't the only group around the human river-town doing the Wyrmlord's bidding. Karkilan is Koth's chief lieutenant, he's a bull-faced killer as big as an ogre." the prisoner says.

Looking up at Virashil he quietly says "I answered your questions, you promised to let me go. For what I've told you they'll be coming for me, I need to get as far from here as I can before they come in force"

"You have held up your end of this bargain. One last question before I let you depart for greener pastures -- where is the headquarters of this wyrmlord Koth?"

Once Virashil has received an acceptable answer, she unties the rope on the hobgoblins wrists and ankles and allows him to escape.
 

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"The Wyrmlord's headquarters is an old human castle in the forest north of here." the prisoner answers.

Once his bonds are cut he rubs his wrists, and turns and runs down the road. He doesn't look back as he disappears from view.

[sblock=OOC]
I'm not sure if you remember or not, but you're original reason for coming to this region was a map found in a previous adventure's treasure hoard. It is located in the Witchwood, which is the woods north of the town.
[/sblock]
 

Zazz smiles at Vira. "What do you want to bet that this 'Wyrmlord' is lairing in the very place we have come to explore?"

I think I mentioned it, but Zazz will collect as many valuables from the bodies as he can carry, starting with expensive items. He will make sure to take one of the longbows and some arrows for himself as well.
 

Virashil

She nods at Zazz,"I'm sure you are right about that -- 2 birds and such."

"But the thing that bothers me the most is the association with Tiamat -- especially with someone who has the title of 'Wyrmlord'."
She shudders slightly at the mention of it.

She does her best to help the others load up the choice gear and then musters them along the path towards town.
 

Brodi is easily mustered once the bodies are buried falling in beside the others and loading any bulky gear onto Short-toe. So it isn't a dragon pantheon? He seems vaguely disappointed.
 

Hurrow quickly buries the bodies of the dead. Upon returning to his normal form he speaks. "We should continue on. This gear will fetch us quite a measure of gold in itself. If the treasures of the keep are half as rich, we can take a few weeks off!"
 

Graf said:
Brodi is easily mustered once the bodies are buried falling in beside the others and loading any bulky gear onto Short-toe. So it isn't a dragon pantheon? He seems vaguely disappointed.

The elf shakes her head,"Unfortunately, no, Tiamat is a five headed dragon, possessing one head each of all evil dragonkind -- red, black, green, blue, and white. All pay homage to her and possess some measure of her cruelty and treachery."

"I fear we may be going up against one of her spawn at some point in the future -- perhaps this Wyrmlord is some sort of draconic commander of sorts..... Either way, we will have our work cut out for us if that is the case."
 

Zazz shrugs. "If he gets in our way, I'll plant a knife in his spine. Easy as that." Then he smiles. "Assuming he has a spine."
 

"If he is a mage, he is probably a coward. Spineless." Hurrow watches as the hobgoblin runs towards the horizon. "Good job with the interrogation. He was quite cooperative. Whenever you are ready to go, I am." Hurrow hefts the bags and bundles of the weapons and armor they packed, ready to shift into his aerial form, the extra weight being of no consequence as it merges with him and the rest of his equipment.
 

After defeating the hogoblin marauders and tending to the bodies of both the innocents and their enemies, the group continues on to Drellin's Ferry.

The road descends into a small town built mostly on the far side of a broad, sluggish river. Six old stone piers jut from the water, marking the spot where a bridge once stood, but the span itself is long gone. Instead a couple of long, thick ropes cross the river, each secured to a flat-bottomed ferryboat. Brown fields and green orchards surround the town.


As you approach the intersection (1 on the map) a group of armed townsfolk - three in leather, one in mail - stand guard watching you approach warily. The one in the mail steps forward, raising his hand in front of him. "Halt, and state your business strangers. the man says
 
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