D&D (2024) replacing Constitution with Energy

Yeah. The symmetry can help a designer notice a possibility that wasnt considered earlier. But it gets in the way when becoming forced.

Also, the symmetry depends on how useful the components of it are in the first place.

For example, D&D and many derivatives of D&D, completely rely on the six abilities. But these six merit critique, in the first place.

For example, Wisdom began as a narrative concept, "being wise", but in practice, this concept has poor mechanical application. Where use is meaning, Wisdom now means exactly, the five senses in a way that animals tend to be good at, or else willpower to resist mental attacks. Defacto, this ability is incoherent at best. Personally, I would just give Perception to Intelligence, and give willpower to Charisma. And be done. There is no reason for "wisdom" to exist as an ability. The Cleric is a spiritual leader and inspires and is inspired by other persons, thus is Charisma. The Druid understands nature, thus is Intelligence. We only need two mental scores, and there is no loss of information. Likewise, the three physical abilities lack an ability that simply does athletic stunts. It gets disruptively and implausibly dislocated, as if people who know how to jump are unable to tumble, and people who know how to climb are unable to know how to catch oneself from a fall. The current six abilities, both the three mental and the three physical, feel off. Like a rickety car engine that is making worrying noises.
symmetry ===> Homonyms ??
 

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I have rarely been this confused before. It seems to relate to older versions of D&D which I didn't play, which probably makes it even harder for me to understand. This feels like watching a stream of consciousness.
 

ploum ploum

now I want to localyze Encounter types
Encounter types rely on Intuition
Fight
Help
Luck
Override
Smartness

the five Classes dealing with Intuition are
Ranger
Magic-User
Cook
Paladin Override ( due to it's link with Might ) error! Override is used by Champions
Ninja

so let's swap Encounter types with Skills

the five Classes dealing with Resources are
Ninja =======> Fight
Merchant ====> Smartness
Illusionist ====> Luck
Monk ======> Help
Champion ===> Override

I : Intuition ===> I ==> Skills
II : Prestige ===> P ==> Psionic Defenses
III : Energy ====> E ==> Spell Casters
IV : Alchemy ===> A ==> Defenses like in Champions 4th Ed
V : Might =====> M ==> Psionic Attacks
VI : Resources ==> R ==> Encounter types
 

ok now let's explore Alchemy :

five Defenses like in Champions 4th Ed

Saving Throws versus Champion's Defenses
Paralyzation/Poison/Death Magic ===> Power Defense
Petrification/Polymorph =========> Physical Defense
Rods/Staves/Wands ============> ( by default ) Flash Defense
Breath Weapons ==============> Energy Defense
Spells =====================> Mental Defense

now Classes using Alchemy :
Cook
Hunter
Druid
Brute
Monk ( Ah! if it worked it would have ended Monk's Define )

non, rien à voir lol

let's swap the Five Saving Throws with Skills

now we have
I : Intuition ===> I ==> Saving Throws
II : Prestige ===> P ==> Psionic Defenses
III : Energy ====> E ==> Spell Casters
IV : Alchemy ===> A ==> Skills
V : Might =====> M ==> Psionic Attacks
VI : Resources ==> R ==> Resources


let's try with Intuition :

five Skills trees
Classes using Intuition :
Ranger
Magic-User
Cook
Paladin : Protection from Evil ( i.e. Power Defense )
Ninja

before moving on, let's try to swap Intuition Classes with the second stat used in Paladin defines

Paladin = Intuition x Might

Classes using Might are :
Paladin : Mental Defense ( like in Cavalier's 90% Mental Defense AD&D 1st Ed Unearthed Arcana )
Ruler : Flash Defense ( it is uneasy to blind, bluff or etc a Ruler )
Necromancer : Power Defense
Brute : Physical Defense ( or Damage Reduction )
Champion ( after Override we can hope for a second Define ) : Energetic Defense ( or Endurance )
 

now we have a Define for Champions :
Champions ===> Override x Endurance

( don't forget, I am used in Blindfighting, that I link to Tracking )
( I link them two, because they are of same Level ? )
 

at this point, we have
I : Intuition ===> I ==> Psionic Defenses ( ?? )
II : Prestige ===> P ==> Psionic Attacks ( ?? )
III : Energy ====> E ==> Spell Casters
IV : Alchemy ===> A ==> Skills ( ?? )
V : Might =====> M ==> Saving Throws
VI : Resources ==> R ==> Encounters


I Psionic Defenses :
Mind Blank
Intellect Fortress
Tower of Iron Will
Mental Barrier
Thought Shield

II Psionic Attacks :
Psionic Blast
Mind Thrust
Id Insinuation
Ego Whip
Psychic Crush

III Energy ; 5 types of Magic
Magic-User Red
Druid Green
Black Necromancer
Yellow Illusionist
Blue Bard

IV Alchemy : Skills

V Might : Saving Throws :
Paladin : Mental Defense ( like in Cavalier's 90% Mental Defense AD&D 1st Ed Unearthed Arcana )
Ruler : Flash Defense ( it is uneasy to blind, bluff or etc a Ruler )
Necromancer : Power Defense
Brute : Physical Defense ( or Damage Reduction )
Champion ( after Override we can hope for a second Define ) : Energetic Defense ( or Endurance )


VI : Resources : 5 types of Encounters :
Ninja =======> Fight
Merchant ====> Smartness
Illusionist ====> Luck
Monk ======> Help
Champion ===> Override
 


allez,,, try some combinations ( like in what Class uses Cha xWis )
Cha ===> Prestige ( type II )
Wis ===> Alchemy ( type IV )

P x A ==> Hunter ( ?? )
 

( a syntax error removed one I from type II, so it becomes type I )
( yes! I'm a True Believer, like Stan Lee used to say )

I Psionic Attacks :
Psionic Blast
Mind Thrust
Id Insinuation
Ego Whip
Psychic Crush

Classes using Intuition :
Ranger
Magic-User
Cook :
Paladin :
Ninja : Id Insinuation ( dealing with Poisons )

euuuh I would gladly swap the two Ninja stats ( Intuition x Resources ) , but, unfortunately his wife got sick so he can't come at the concert tonight;
but, we actually learned to play a reggae version of Ring Of Fire ( Frank Zappa, The Best Band You Never Heard In Your Life )
bon.
Back in Black ! lol
Resources has already been Cleansed, so we stay under Intuition :)

( Professeur Yvan ! from a Manga called Fly if I recall good )

Classes using Intuition :
Ranger :
Magic-User :
Cook : Ego Whip ( to me it says like when you eat Wonderful Food you get yourself Whipped )
Paladin :
Ninja : Id Insinuation ( dealing with Poisons )

alors là...
where to place Psionic Blast, Mind Thrust and Psychic Crush ??
I dunno :)
 

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