SHARK
First Post
Greetings!
Back in the day, drawing the dungeon map was a requirement. I've noticed that over the years, in many campaigns I have played in or read or heard about, this custom has been largely discarded as too time consuming, and irrelevant.
I still like to use it in my campaigns though. Especially when the party goes into a dungeon. It seems to add some extra...*oomph* or something to the game. I'm not sure what it is, exactly, but the players seem to not only take a very keen interest in where everything is, but it somehow seems to help them immerse themselves into the "dungeon" environment...if that makes any sense?
What do you think?
Semper Fidelis,
SHARK
Back in the day, drawing the dungeon map was a requirement. I've noticed that over the years, in many campaigns I have played in or read or heard about, this custom has been largely discarded as too time consuming, and irrelevant.
I still like to use it in my campaigns though. Especially when the party goes into a dungeon. It seems to add some extra...*oomph* or something to the game. I'm not sure what it is, exactly, but the players seem to not only take a very keen interest in where everything is, but it somehow seems to help them immerse themselves into the "dungeon" environment...if that makes any sense?
What do you think?
Semper Fidelis,
SHARK