Okay, I've taken some time to look over the evaluations and think about how I'll incorporate them into the game. To that end, this is what I want to do:
- I'll be recruiting again to see if we can add some more players to the mix.
- I'll be picking up the pace of the game (honest this time

)
- The original playstyle I was trying to get across was one where the players basically chose what they wanted to focus on in the game. Essentially, your actions would dictate the plot. Going forward, I'm going to try incorporating more of an obvious plot of some sort to give a better direction to the game. You'll still be able to pursue your own goals, there will just be a (hopefully) more satisfying storyline.
- I'll be adding more to the background, histories, etc. I'll post up more info on the world around you so that hopefully there's a stronger sense of the world.
- I will work out a Mechanist class so that Froud's abilities are more concretely defined.
- The possibility of events focused in and around the school.
Does anyone have any questions or comments on this? As always, I'm open to suggestion.