Yep, pretty much that, exactly.Hello, having a hard time finding the definition of "variable" when it comes to resistances. I can only mean something like: Resist 10 variable 1/encounter means that I can choose any type of resistance 1 per the combat encounter. Correct?
To be slightly more exact, you pick from a limited list: acid, cold, fire, lightning, or thunder. You can't choose to be resistant to force, necrotic, psychic or radiant.Yep, pretty much that, exactly.
It's in the MM glossary.
It's done as a free action, so you can do it when first damaged by an energy type unless you are incapable of taking any actions at the point (e.g. if you are stunned).When do they choose? Should I set it in advance based one what they think they'll be attacked by? Or should they wait until the PCs start attacking, and then use it against the first typed-damage attack that hits them?
It's done as a free action, so you can do it when first damaged by an energy type unless you are incapable of taking any actions at the point (e.g. if you are stunned).
How long does variable resistance last when activated, until the end of the encounter?
When you use it more than once in an encounter, the new type replaces the old one, right?
Just checkin'!
Does it apply to that first attack? Or will it only apply to subsequent attacks of the same damage type?