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Resizing Magic Items

Tzarevitch said:
Nothing resizes in my campaign.

Gee. Sounds like a bucket o' fun. ;)

Tzarevitch said:
I have always considered that rule to be nonsense. It allows you to take armor made for a pixie and re-size it to fit a colossal humanoid.

As far as I'm concerned, armor doesn't magically adjust that much. A +1 suit of armor has a fixed value on it. Armor made for large creatures is more expensive. If the +1 armor resized itself to fit a large creature, it's price would suddenly increase because it is much more valuable. However, it has a fixed price, thus it only adjusts in size within the one size category.

From what I can tell, the rules do not state nor support medium-size magical armor adjusting to accomodate a large creature.

Tzarevitch said:
It shatters my suspension of disbelief.

It would shatter mine as well.
 

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if you don't like that rule, look in arms and armor.

There's a magical enhancement (+0 bonus=no gold) that makes it so that it never changes size, for the more paranoid adventurers.

I say one to two size categories, but teh same type of creature (no human fulll plate to horse barding.)

Rings, it just changes a bit, so I say any size, just do it for your campaign, however you like because it doesn't reallly matter.


Depends on what type of magic you have in your campaign.
 

kreynolds said:


Besides, it's a magic item. It gets a save. So the spell won't necessarily be abused successfully all of the time.

Begin quote from the SRD...

Magic items should always get a saving throw against spells that might deal damage to them—even against attacks from which a mundane item would normally get no chance to save. Magic items use the same saving throw bonus for all saves, no matter what the type. A magic item’s saving throw bonus equals 2 + one-half its caster level (round down). The only exceptions to this are intelligent magic items, which make Will saves based on their own Wisdom scores.

End quote from the SRD...

Reading that would seem to indicate that a magic item would not necessarily get a saving throw versus Polymorph Any Object, as that spell is not one that "might deal damage" to the item.
 

Also, let me whip out the customary LoTR reference...

In the beginning of the movie, the One Ring is on that big, beefy, two inch thick sausage of a finger belonging to the Great Evil.

Then, when Bilbo gets ahold of it, it's able to fit on his little childlike finger, snugly.

Interesting.
 

tburdett said:
Reading that would seem to indicate that a magic item would not necessarily get a saving throw versus Polymorph Any Object, as that spell is not one that "might deal damage" to the item.

Good point. Though it fully applies to intelligent items, provided that the item wants to resist the spell, of course.
 

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