Saeviomagy
Adventurer
The problem is that some people have this whole idea that a rules-sanctioned [evil] outweighs any other alignment tag - ie that if you cast an [evil] spell, then regardless of use you become more evil.
Typically even casting an [evil] spell to save a town of innocents will have them saying "oooh, that character's evil!".
Additionally, those same people will NOT weight a characters soul for casting a [good] spell. So casting [good] spells isn't a way of cleaning your soul again. There's usually some tortuitous logic (typically "casting protection from evil isn't a good act, because nothing good comes of it" - which will contradict their stance that using an evil spell for good makes you more evil, but they really don't care, see below).
Frankly, I think they're just out to screw PCs.
Typically even casting an [evil] spell to save a town of innocents will have them saying "oooh, that character's evil!".
Additionally, those same people will NOT weight a characters soul for casting a [good] spell. So casting [good] spells isn't a way of cleaning your soul again. There's usually some tortuitous logic (typically "casting protection from evil isn't a good act, because nothing good comes of it" - which will contradict their stance that using an evil spell for good makes you more evil, but they really don't care, see below).
Frankly, I think they're just out to screw PCs.