Olaf the Stout
Legend
MerricB said:The players had a clear unambiguous mission: find the Black Cauldron. It's in the tower.
The PCs knew about the arcane lock in advance. This is their second trip to the tower (they fled from the shadesteel golem the first time). They had a base from which they could commission minor magical items (scrolls, potions, lesser wondrous items).
The party had all the necessary information in advance. I fail to see how it is a failure of my DMing if they die due to not preparing contingency plans, and for pressing on even after the death of a PC.
Cheers!
I like to think that a good DM gives their players enough rope to hang themselves. Whether they do or not is totally up to the them. If the players knew about what they were dealing with in advance and made poor or stupid decisions that result in some or all of them dying you can't really blame the DM for that. You shouldn't reward stupidity. I like to think of it as nature's way of weeding out the gene pool.
Olaf the Stout