But you lose your barbarian fast movement if you wear heavy armor or carry a heavy load. I play a dwarf: "I full run for 45'!!!"Shard O'Glase said:
take a level of barbarian before you go fighter, show your dwarven rage and hey you get a 30' move as well. The group I run almost insisted that the drawf take a level of barb so he'd stop slowing down the group.
2WS-Steve said:I'd imagine that the toad benefit will switch over to the d20 modern version, a flat +3 hit points. We can probably see quite a bit of 3.1 in d20 Modern.
Felon said:
OK, so when you're not engaged in a dungeoncrawl or some other dangerous activity, the toad comes out to eat and play. A sort of medieval gigapet.
OTOH, I assume that it's pretty easy to convince the toad that the inside of your pocket is the best place for them to be when bad things start to go down.
Is anyone contending that this de-munchkinizes the toad? If so, please explain how.
Henry said:Honestly, how many people in your personal campaigns are picking toads as familiars? We've heard from two people so far, and I would be somewhat surprised to find that most of the people in their respective groups are doing the same.
Henry said:Because I do not see how a very tentative +2 CON vastly outweighs the benefits of flight, alertness, etc. - especially when a wizard is not high on hit points to begin with, and is quickly outstripped by the benefits of the other familiars. (Lucius is spot on with the other familiar's abilities being underutilized by a toad.)
The definition to me of an overpowered ability or feat is something that EVERYONE wants to take.
Honestly, how many people in your personal campaigns are picking toads as familiars? We've heard from two people so far, and I would be somewhat surprised to find that most of the people in their respective groups are doing the same.
FlimFlam said:Plus if you lick them, you can get high.
Barendd Nobeard said:But you lose your barbarian fast movement if you wear heavy armor or carry a heavy load. I play a dwarf: "I full run for 45'!!!"![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.