Hit Dice: 1d8 (6 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (+2 Dex, +3 studded leather), touch 11, flat-footed 14
Base Attack/Grapple: +1/+2
Attack: Javelin +3 melee (1D6+2/x2) or Shortbow +3 ranged (1D6/x3)
Full Attack: Javelin +4 melee (1D6+2/x2) or Shortbow +3 ranged (1D6/x3)
Space/Reach: 5 ft./5 ft.
Special Attacks: None
Special Qualities: Elven traits, Brachiation, Tree Leap
Saves: Fort +3, Ref +2, Will –1
Abilities: Str 15, Dex 15, Con 12, Int 6, Wis 9, Cha 8
Skills: Balance +18, Climb +12, Jump +18, Listen +5, Spot +5
Feats: Weapon Focus (Javelin)
Environment: Warm forest
Organization: Squad (2–4), company (11–20 plus 2 3rd-level sergeants and 1 leader
of 3rd–6th level), or band (30–100 plus 20% noncombatants plus 1 3rd
level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level
captains)
Challenge Rating: 1/2
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: By character class
Level Adjustment: +1