Revenant up

What's not to like about a race that counts as undead, is not resistant to Radiant damage (or somehow immune to Turn Undead type effects), and thus get's blasted by their allies Turn Undead (clerics, invokers, paladin's of Aumanitor or Kelemvor) during combat? :)
What makes you think that Turn Undead doesn't effect them?

All attacks that effect Undead effect Revenants (as they are both undead and living). The Turn Undead power says: Target: Each Undead Creature in Burst.
 

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What makes you think that Turn Undead doesn't effect them?

All attacks that effect Undead effect Revenants (as they are both undead and living). The Turn Undead power says: Target: Each Undead Creature in Burst.
Er... he agrees with you.

Caliban said "what's not to like" about an undead pc race that isn't made to be immune to holy "friendly fire", as it were, from radiant spells and turn undead.
 


I'll echo Rechan's sentiments, this one didn't do it for me.

Also on the ability scores, I wish they had gone with (+2 Dex, +2 Con....or the ability adjustments of your past race).

A lot of times I can see a character wanting to take on the old class they were in, and +dex, +con might be a big power down.

I do wish they had done....more with this race.

Seriously. DEX? That's like giving dwarves +Cha, or elves +Con. Does. Not. Fit. Instead of +2 Dex/ +2 Con or previous race, I'd say +2 Con and +2 from one of your previous race's stats. So a dexy elf revenant could get +2 dex...but a clumpy dwarf revenant would have his +Wis, like he should.

So you can be a ranger (what?), a rogue, or an infernal warlock? Going purely on secondary abilities, they make great primal classes (what??). Also yeah, that friendly fire stuff is pretty awful. I wouldn't play this class as-written. It'd be like trying to play Orc out of the monster manual, but your only class options are wizard and invoker.
 


Why not? They're not trying to hide the fact that The Crow was a major influence on the race, and the Crow obviously had an incredibly high Dex.
Exactly. It's not like we're talking the shambling dead here. There are plenty of undead stories of fast, agile undead. Plus, with the focus on rangers, rogues, assassins, and (kinda) pursuit avengers and predator druids it's obvious the designers are going for a stalker/predator feel for the race.

Also, a number of their paragon & epic options involve becoming ghost-like, which has ties to Dex.
 

I don't get it.

Are you supposed to be able to continue your old character or what?
Isn't this race supposed to be an undeadish version of your old race?

If so, why is there a new set of +2 stats? Why doesn't your old race's bonuses hold true?

I mean, few existing characters will fit a con/dex scheme. (And this would be true for any static pair!)

Is the Revenant supposed to be a stronger race, then? To compensate for losing out on your primary stats, I mean? Wouldn't this then make a tailor-made Revenant too strong (if coupled with a class suited to con/dex).

If when you play a Revenant you're supposed to switch out BOTH your race AND your class, what's then left of your old character?

The "switch out one of your existing attributes for CON" idea makes much more sense to me - it would allow everyone to keep the bonus to their class' primary attribute (the one they paid through the nose to start with 18 upgraded into 20). Of course, humans would get a +2 CON in addition to keeping their old bonus (because now they're a non-human race it should be balanced for two attributes instead of one), possibly creating the game's only +4 bonus (to Con, that is).
 

And one more question:

Why isn't this race associated with the Avenger class?

Seems like all the fluff is about avenge and divine missions...
...classes like assassins, rogues and warlocks (all very profane) to me would be the last choice of somebody like the Raven Queen...?

Just confused...
 

And one more question:

Why isn't this race associated with the Avenger class?

Seems like all the fluff is about avenge and divine missions...
...classes like assassins, rogues and warlocks (all very profane) to me would be the last choice of somebody like the Raven Queen...?

Just confused...

Honestly? I think that anchoring the revenant to the Raven Queen is holding it back. Undead, and especially half/quasi-undead, are supposed to be an anathema. The Raven Queen's blessing is just a kind of stopgap in order to make them accepted in the game world instead of hunted down, much like how tieflings and dragonborn are shoehorned into society.

Stat changes are very easily defined as your old body and minds being rotted or degraded from death, and enhanced with whatever power is powering your unlife. I just wish that they had access to their old race powers by default in order to emphasize the "they were once something else" angle.
 

I don't get it.

Are you supposed to be able to continue your old character or what?
Isn't this race supposed to be an undeadish version of your old race?

If so, why is there a new set of +2 stats? Why doesn't your old race's bonuses hold true?

My interpretation from everything I've read about the Revenant is that it's another race choice for a starting character, NOT a "template" for bringing back an existing character after death. While it certainly could be used that way, I don't believe that was the designers intention. Of course I could be wrong. ;)
 

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