Ruin Explorer
Legend
Their digital strategy hasn't improved because their digital strategy hasn't changed. What changed is that they improved in selecting licensing partners. It's still the same strategy - by your own admission. Larian is a game developer with a license to make D&D games, just like BioWare, Obsidian, and Cryptic. DDB is owned jointly by a gaming site network (Curse/Twitch/Amazon). That's the exact same strategy (license the brand to digital partners), just with better results (so far).
And neither Tuque nor Archetype have released a single game. Sure, they could put out a great game. Or they could put out Kingdoms of Amalur. BG3 is a good start, but it's only in beta. Dark Alliance isn't even that far along, as it's being retooled completely.
This is an impossible thing to suggest. Buying a game studio and creating, from the ground up, another, is evidence of a massive and profound change in their digital strategy. It's a huge investment with big long-term consequences. Especially as both studios are explicitly AAA, so have a minimum per-game budget of tens of millions. And they're in-house, not third parties. Trying to frame that as "nothing has changed!" is just... counter-factual and really weird.
Whether the studios put out good stuff or not isn't really material to that. Additionally the anti-Midas deal is certainly over for choosing partners.
So we have two things:
1) A big change to digital strategy.
2) A change from largely dismal failure with obviously bad choices made over and over to one which is successful re: licencing.
This shows some pretty big difference in both what they're deciding to do, and the quality of those decisions.
So it hinges on making sure that 6E is completely different from 5E.
No. Did you even read my posts on what 6E might look like?
I ask because this sort of strawman which relies on me not knowing what's in my own posts is kind of weird and confusing.
A 1E to 2E-style change is more than sufficient.
The choices you outline are the same choices people at going from 1E to 2E, 2E to 3E, 3E to 4E, and 4E to 5E. Why you either think they're novel or that the outcome will be different is a question only you can answer, and that you've not expanded upon. Are you going to explain?
I'm not sure what this "couple of years" stuff is about. I mean, I presume you're referring to 5E's lifespan? Or something? It seems like hyperbole either way. The 6E I'm looking at here would probably land somewhere between late 2022 and 2024, maybe even a year or two later. In 2022, 5E will have existed for eight years, so longer than 4E, and the same length as 3E. How long would it need to last for it to not be "a couple of years" in hyperbole-speak, are you thinking?