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RG: DnD 3.5 no-magic setting, lvl 1


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Code:
[code] Name: Phylipo the Corinthian
Class: Fighter
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral 


Str: 16 +3 (10p.)	Level: 1	XP: 0
Dex: 14 +2 (6p.)	BAB: +1		HP: 12 (1d10+2)
Con: 14 +2 (6p.)	Grapple: +4	Dmg Red: 0
Int: 14 +2 (6p.)	Speed: 30'	Spell Res: 0
Wis: 10 +0 (2p.)	Init: +2	Spell Save: +0
Cha: 10 +0 (2p.)	ACP: -4		Spell Fail: 0%

               Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:          10    +?    +3    +2    +0    +0    +0    1?
Touch: 12              Flatfooted: 1?

                           Base   Mod  Misc  Total
Fort:                      2     +2          +4
Ref:                       0     +2          +2
Will:                      0     +0          +0

Weapon				Attack  Damage     Critical
Long Spear			+4	1d8+4		x2
Short Sword                     +4	1d6+3		19-20x2
Long Bow                    	+3	1d8		x3
Spiked Argive/Short sword    	+2	1d6+3/1d6+3	19-20x2/20x2

Languages: Greek, Latin, Persian

Abilities: 
Human:     
*  Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
* Human base land speed is 30 feet.
* 1 extra feat at 1st level.
* 4 extra skill points at 1st level and 1 extra skill point at each additional level.
* Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
* Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.

Fighter:
*Bonus Feat: a fighter gets a bonus combat-oriented feats at first level and each pair leve gained after.
*A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). 

Feats: 
Endurance (Free)
Diehard (Human Feat)
Improved Shield bash (1st level feat)
Two weapons fighting (Fighter bonus feat)


Skills               Ranks	Mod  Misc	Total
Climb			2	+3		+5
Intimidate		3	+0		+3
Jump			2	+3		+5		
Craft(Armorsmithing)	2	+2		+4		
Craft(Weaponsmithing)	3	+2		+5
Ride			2	+2		+4
Swim			2	+2		+4

Equipment:            
Greek Argive shield (unique): +3 Shield AC +Spikes
Longspear
Short sword
Longbow
Arrows
Armor (bronze Cuirass)


                 
Money:
 

Code:
[B]Name:[/B] Dracomides
[B]Class:[/B] Warblade (Gladiator)
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Deity:[/B] Mars?

[B]Str:[/B] 16 +3 (10p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (06p.)     [B]BAB:[/B] +1         [B]HP:[/B] 14 (1d12+2)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 14 +2 (06p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] XX
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] +X
[B]Cha:[/B] 10 +0 (02p.)     [B]ACP:[/B] -X         [B]Spell Fail:[/B] XX%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +6    +2    +2    +0    +0    +0    20
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 18

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +2          +4
[B]Ref:[/B]                       2    +0          +2
[B]Will:[/B]                      0    +0          +0

[B]Weapon                  Attack   Damage     Critical[/B]
Flail                     +4     1d8+3      20-20x2
Shortspear(melee)         +4     1d6+3      20-20x2
Shortspear(ranged)        +3     1d6+3      20-20x2
XXXX                      +X     XdXX+X     XX-XXxX

[B]Languages:[/B] Latin, Greek, (Undecided)

[B]Abilities:[/B] Battle Clarity, Weapon Aptitude, Stances, manuevers

[B]Feats:[/B] Experienced Duelist[Level 1],Vital Recovery [human],Endurance[Roman Bonus]

[b]Manuevers Known:[/b] Sapphire Nightmare Blade, Leading the Attack, Stone Bones
[b]Maneuvers Readied:[/b] Sapphire Nightmare Blade, Leading the Attack, Stone Bones
[b]Stances Known:[/b] Stance of Clarity

[B]Skill Points:[/B] 28       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Tumble                     4    +2          +6
Swim                       1    +3          +4
Diplomacy                  1    +0          +1
Intimidate                 4    +0          +4
Concentration              4    +2          +6
Jump                       4    +3          +7
Martial Lore               2    +2          +4
Balance                    4    +2          +6
Climb                      4    +3          +7

[B]Equipment:               Cost  Weight[/B]
Galerus                  00cp   ??lb
Flail                     8gp   05lb
Light Wooden Shield       3gp   05lb
Chain Shirt             100gp   25lb
Short Spear(x2)           2gp   06lb
[B]Total Weight:[/B]41lb      [B]Money:[/B]  12gp XXsp XXcp

                           [B]Light   Medium   Heavy  Lift  Push[/B]
[B]Max Weight:[/B]               >76   77-153   154-230   460   1150

[B]Age:[/B] 23
[B]Height:[/B] 5'7"
[B]Weight:[/B] 145lbs
[B]Eyes:[/B] XXXX
[B]Hair:[/B] XXXX
[B]Skin:[/B] XXXX
Appearance: XXXX

Background: XXXX[/QUOTE]
 

I'm not trying to nitpick your fun so if it comes off that way Its not intended and apologize in advance.

270 BC seems more Rise of Rome-ish than Ancient Greek-ish. The wiki link describes the romans returning a Greek town, implying that other portions of Greece are now under Roman control. I'm not a history major though and cannot recount what state Greece is in at that time period. When someone says Ancient Greece to me, I think of land dominating Sparta, naval and cultural Athens, the fall of Troy, city state violence, heroic legends, and Rome is a tiny city on the Italian peninsula.

I'm curious as to why you allow Bo9s in a no magic game as some of the higher level maneuvers seem out and out fantastical or even magical (swordsage in peticular, though that may be a dissalowed class)
 

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