Rhun's Greyhawk ALPHA Campaign (ToEE) - Part II - CLOSED!

OOC: Verdis is for taking these stairs down. Of course, being last in line, he won't actually tread on them until most of the group has already had a chance to 'discover' any traps. :cool:
 

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The wily Trevor leads the way deeper into the depths of the Temple of Elemental Evil, followed by Coraine and Ragnok, Dara and Kurt, and with Verdis bringing up the rear. While Verdis sunrod provides enough light to see by, the darkness is still oppressive as you descend, each fall of your boots echoing eerily off the metal staircase. Around and around the diameter of the shaft you go, deeper and deeper...

Next IC post should be up tonight.
 

Eventually the staircase ends; how deep it has brought you, you can only guess. You pass under a narrow archway, carved with the various symbols of elemental evil, and find yourselves standing in a dark, dusty and cobwebbed corridor. The hall runs away from you to the southeast and southwest. Despite the hall's abandoned appearance, some traffic apparently moves through this place, as bootprints and other footprints mar the thick dust that layers the floor.

All is quiet as you stand considering your next course of action.

-MAP-
 
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Kurt silently gestures to the right, for no clear reason, and then he makes the sign of Heironeous in preparation for what he believes lies ahead.
 

Verdis

Taking his accostomed place at the rear of the group, Verdis tries to prepare for whatever new horrors await them in this terrible place.
 

You enter a large chamber, some forty by fifty feet in size, which was evidently once used for new arrivals to be hosted to the delights of the Tempel. At least, that is what the murals on the walls depict. A few pieces of battered furniture - couches, chairs, and low tables - remain along the walls. In the center of the room is a shallow pool, its fountain now apparently stopped; an elaborate stone statue of a greataxe wielding minotaur sitting upon a throne decorates the fountain's center. Several skeletons and random bones and skulls lie about the place, human and humanoid, probably dating back to the Temple's sack by the forces of good. None of the many wall cressets are lit...no torches remain.

-MAP-
 
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Kurt grunts in satisfaction to see that this room at least, is empty. Looking to Trevor, he silently gestures for the rogue to move forward to the door and carry out the usual routine. Kurt himself moves into the room (F17).
 

Trevor Champlaign, Human Rog2Ftr2,AC20/16/14,HP26/30,Lngswd+10,1-8+3, F+8,R+8,W+3

Trevor applies his own version of "the treatment" to the door. :D
 

Verdis

Taking a place at the entrance of the room, Verdis watches the hallway from which they entered. He can't quite shake the sensation that the minotaur statue is watching him while his back is turned.
 


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