A bit of loot found, you move on. Trevor detects no danger or sounds from the door, and so you move through into a short connecting hall. Passing through another door, you find yourselves in a twenty foot by twenty foot chamber. Something has taken some effort to decorate what appears to be an old storeroom: the walls are covered with a plastering of excrement and bones, forming both patterns upon the walls and shelf-like bone ledges. Scores of skulls leer at you from these ledges: human, goblinoid, dwarven, and various others as well. The floor here is a conglomerate of bones and ordure. A large, heavy armchair and a crude table, both also fashioned of bones, stand in the northwest corner. A pile of torn cloth, old tapestries and chunks of carpet form a makeshift bed in the southeast corner of the place. A large suit of armor, also made from bones, sits nearby, and the glitter of gold and jewels comes from the table: sitting atop it are several items: a large mug made from a dwarf skull, a hand keg of foul smelling alcohol, a thick necklace crafted of gold and rubies, and a heavy belt made of silver and emeralds.
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