Rhun's Greyhawk OMEGA Campaign (ToEE) - Continued

The bard turns his attention to Sir Merrick. "The dwarf is an agent of the Temple, to be sure; I'm don't know exactly who he works for, but he is some sort of leader among the bandits that serve those dark priests. I don't believe the Captain serves the Temple, though. I believe his is simply a raider or pirate or such. There are many of them here in Nulb...they can sail their vessels up from the Nyr Dyv and even beyond...the Sea of Gearnat, you name it. And the Imerdys Run is navigable all the way to Nulb's docks from the Velverdyva."
 

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"Alright, you will come with us to the Boatman's Tavern to help us find this captain and save Anemone. Then we will decide what to do with you from there. So long as you do not betray us, we will not have to harm you." Shoon looks to the others for confirmation, though he is starting to feel a little tired, he's not about to let up when he's so close.
 


Aeron leans in close to Sir Merrick, whispering, "Can you take care of this without me? I am loathe to wake Ciaran unless we must, since we will almost certainly need his magic at full strength tomorrow. But I am even more loathe to leave him here alone as he sleeps."
 

As the sudden silence drags on, Daryan finally clears his throat. "If you guys don't really know what you want to do, you could just let me go?"
 


Zirat

Listen to me dirt bag ... If you are going to scream like a little bunny for help I’ll squeeze you so hard till you puke your bones.
The Gladiator tries to intimidate the bard. He’ll then takes his chain from the wagon and prepare himself.

*intimidate - I think I should be granted some bonus. He is outnumbered and terrified :hmm:
 

*intimidate - I think I should be granted some bonus. He is outnumbered and terrified :hmm:

OOC: Hmm, seems like this is an ideal time for some negotiation...since Korbryn the dwarf in your RttToEE game is also trying to intimidate right now, and outnumbers and terrifies a bound opponent, I think he should also receive a bonus. :D
 


Shoon, Zirat, Merrick and Deren leave the barn, following Daryan Silverhorn's directions along the rutted, dirt roads of Nulb, between the ill-kept, ramshackle hovels and cottages, and toward the Boatman's Tavern. Ciaran continues to sleep, while Aeron remains behind to watch over his companion.

The streets are dark and quiet at this time of night, now nearly an hour after midnight, though you can hear the occasional burst of song and laughter from behind you at the Waterside Hostel. As you continue through the village, those sounds fade, and soon enough you can hear similar sounds coming from ahead. You must be approaching the Boatman's Tavern...

More to come tonight.
 

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