Rhun's Greyhawk OMEGA Campaign (ToEE) - Continued

"Wasnt there an inn there?" asks Turuko, surveying the destruction across the Imerdy with a keen eye.

Kobort offers a grunt of affirmation, and turns his dull eyes upon the rest of the group.
 

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Bellus shrugs at Meddyg's comment. "I've never been to the Temple, either. But I'm guessing we have to cross this here bridge." With that, the dwarf begins to lead the way over the Imerdys Run, and into the village of Nulb.



OOC: I'll give Strahd, IVV and Renau1g a bit more time to post. Otherwise, I'll start NPCing Zirat for these types of situations, when Strahd isn't readily available. I'm sure he won't mind. :)
 

"Come," says the gladiator simply, turning right off of the road after crossing the bridge, and leading the way along the banks of the Imerdys Flow. After leading the way well past Nulb, he turns abruptly and leads the way away from the river, and across the fields to the forbidding growth of the Gnarley Forest. In relatively little time he had found the overgrown rutted trail leading deeper into the dark woods, and toward the Temple of Elemental Evil.
 

The track leading from Nulb quickly becomes more rutted and muddy, and is spotted with rank weeds - thistles, burrs, thorns, nettles, and others. The other vegetation is quite disconcerting - dead trees with a skeletal appearance, scrub growth twisted and unnaturally colored, all unhealthy and sickly looking or exceptionally robust and disgusting. Quite suddenly, the ruins you have sought appear before you. The outerworks, once stout walls and towers, have been thrown down, and now are little more than overgrown mounds of grey rubble and blackish weeds. Skulls and bones of humans and humanoids gleam white here and there amidst the growth. A grove of oddly stunted and unhealthy looking usk trees still grow along the northen end of the former compound, and a stump of a broken tower juts up from the northeastern corner of the shattered wall. The leprous grey Temple, however, stands intact, its arched butresses somehow obscene with their growth of climbing vegetation.

Everything surrounding the place is disgusting. The myriad of leering faces and twisting, contorted forms writhing and postulating on every face of the edifice seem to jape at the obscenities they depict. The growth in the compound is noisome. Thorns clutch, burrs stick and crushed stems emit foul stench or raise angry welts on exposed skin. Worst of all is the pervading fear which seems to hang over the entire area - a smothering, clinging, almost tangible cloud of vileness and horror. Sounds seem distorted, either muffled and shrill or unnaturally loud and grating.

Your eyes play tricks in the darkness. You see darting movement at the corner of your vision, but when you shift your gaze toward such, there is nothing there at all. You cannot help but wander who or what made the maze of narrow paths through the weedy courtyard. What sort of thing could wander here and there around this ghastly edifice of evil without shrieking and gibbering and going completely mad? Yet the usual mundane sounds of your travel are accompanied only by the chorus of the wind, moaning through hundreds of aperatures built into the stonework to sing like doomed souls given over to the tender mercies of demonkind. Echoing these horrible sounds are the macabre croaks from the scattered flapping, leering ravens.

There is no doubt; you have come to a place of ineffable evil.



OOC: Reposted for the newcomer. :)
 

Meddyg barely manages to repress his horror as the evil presses in on him. He puts on a brave face, however, and speaks to his new comrades.

"I think it's been some while since Phaulkon has been allowed to visit this place. It's probably time to introduce the lodgers to the Lord of the Skies."
 

Kobort grimaces, and Turuko whistles low. "We're going in there? I suddenly think we may have negotiated for far too low of a daily rate."
 

Bellus readies his morningstar. "And I thought the Greyhawk slums were a bad place to visit." He shakes his head. "How do we get in there, and what will we find inside?"
 

"Bah, I'm sure it's just decor to scare away would-be looters" Vaseda jests as he waits for his more experience allies to answer their hirelings questions.
 

Zirat is grim as he stands at the head of your group, surveying the temple compound with keen eyes, his spiked chain held ready in his hands. "We have previously entered through on of two ways. Through the side doors in the nave of the Temple Proper, and through an underground entrance beneath the broken stub tower. Those are the only ways in we have found."

The gladiator shrugs. "The underground tunnel leads to Falrinth, the foul wizard who has bested us in the past. The entrance into the Temple Proper has previously been unguarded...though, I would not doubt that the denizens of this place will be more prepared for us this time."
 

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