Rhun's Greyhawk OMEGA OOC Thread (ToEE) - ATTENTION PLAYERS!


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Code:
[B]Name:[/B] Vaseda
[B]Class:[/B] Focused Conjuration Specialist 3 / Master Specialist 1 (CM70)[b]Starting Level[/b]: 4
[B]Race:[/B] Grey Elf
[B]Region of Origin:[/b] Free City of Greyhawk
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B]LN

[B]Str:[/B] 08 -1 (2)	[B]Level:[/B] 4	[B]XP[/B]: 11,544
[B]Dex:[/B] 14 +2 (4)	[B]BAB:[/B] +1		[B]HP:[/B] 17/17
[B]Con:[/B] 12 +1 (6)	[B]Grapple:[/B] +0	
[B]Int:[/B] 21 +5 (17)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]1 INT
[B]Wis:[/B] 12 +1 (4)	[B]Init:[/B] +2		[B]Spell Save:[/B] +5
[B]Cha:[/B] 12 +1 (4)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 0

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+0	+0	+2	+0	+0	+0	12
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 10

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+2	+1	+1	+0
[B]Ref:[/B]	+3	+1	+2	+0
[B]Will:[/B]	+6	+5	+1	+0
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]


[B]Notes:[/B] Will not use a manufactured weapon.

[B]Languages:[/B] Common, Draconic, Elven, Celestial, Abyssal, Infernal, Terran

[B]Abilities:[/B] 

[b]Gray Elf:[/b]
+2 dexterity / +2 intelligence / -2 strength / -2 constitution (already included)
Immune to magical sleep
+2 racial bonus to saves vs. enchantments
Low-light vision
[s]Proficient with longsword, rapier, longbow & shortbow[/s] For RP reasons I give this up freely.
+2 racial bonus on listen, search, and spot checks
Notice secret doors

[b]Wizard (Focused Conjuror):[/b]
Familiar / Alertness, etc. - traded familiar for Rapid Summons ability in UA (Summoning spells are now a standard action)
Bonus Feats (already included)
High intelligence gains bonus spells daily
Specialist gets 1 extra conjuration spell/level/day
Focused specialists get two extra spell slots at each level for the specialty spells, and give up one general slot.
They also take an additional forbidden school
Forbidden Schools - Necromancy, Enchantment, & Evocation

[B]Feats: [/B] 
Spell Focus (Conjuration)  (1st) 
Augment SUmmons [free to wizard - traded Scribe Scroll for it] 
Summon Elemental (CM 47) - +1 to CL of summoning spells, can summon elementals (RESERVE FEAT)
Skill Focus (Spellcraft) (Bonus - MS 1)


[B]Code:
                           Skill     Ability             Misc. 
Skill Name 	          Modifier   Modifier   Ranks    Modifier
Concentration                +8        +1        7 
Bluff			     +4	       +1	 3 (6 points)
Knowledge (Arcana)           +12	+5	 7       
Knowledge (Architecture)     +6 	+5	  1
Knowledge (Dungeoneering)    +9 	+5	  4
Knowledge (History)          +7 	+5	  2
Knowledge (Nature)           +10 	+5	  5
Knowledge (Religion)         +10 	+5	  5
Knowledge (Planes)           +10 	+5	  5
Spellcraft		     +17	+5	  7       2 [Knowledge, arcane] +3 (Skill Focus)


[B]Notes:[/B]

[B]Equipment:					Cost	Weight[/B]
Spellbook					15gp	1lb	
Spell Component Pouch				 5gp    1lb
Arcanist's Gloves (MIC 72)          	 	500gp    -
Cloak of Resistance 		   		1000gp	1lb
Everfull Mug   (MIC 160)            		200gp    - 
Everlasting Rations (MIC 160)       		350gp    2 lbs
Wand of Orb of Acid, Lesser (lvl 1 CL)		750gp	- 
Traveler's Outfit				1 gp	5 lbs
Belt Pouch					1 gp	1 lb
Backpack                                        2 gp    2 lbs
Bedroll						1 sp    5 lbs
Tome of Worldly Memory				1500gp  1 lb

[sblock=Tome of Worldly Memory]
3/day - spend a standard action to review book, gain +5 on a single knowledge check
[/sblock]

[sblock=Arcanist's Gloves]
2/day - add 2 to the caster level of the next 1st level spell you cast before end of next turn
[/sblock]

[sblock=Eternal Wand]
2/day - Cast Identify as a 1st level wizard
[/sblock]

[sblock=Everfull Mug]
3/day - fill mug with 12 oz of water, cheap ale, or watery wine
[/sblock]

[sblock=Everlasting Rations]
1/day - creates enough trail rations for 1 Medium sized creature.
[/sblock]


[B]Total Weight:[/B]19lbs	[B]Money:[/B] 25gp 9sp Xcp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	30	60	90	180	450
[sblock=Spells]
Spells

Spells/day:
0 - 4 + 3 (Conj)
1st - 3 + 3 (Conj) + 2(High Int)
2nd - 2 + 3 (Conj) + 1(High Int)


[sblock=Spells Known from levelling:]

0 - All, except Evocation, Enchantment, & Necromancy
1st - 10 (3 (lvl1) + 5 (high int) + 2 (lvl2)) - Grease*, Mage Armor*, Obscuring Mist*, Summon Monster I**, Wall of Smoke*, Shield, Color Spray, Ray of Clumsiness, Benign Transportation*, Orb of Acid, Lesser*
2nd - 4 (lvls 3 & 4) - Summon Monster II**, Web*, Glitterdust*, Rope Trick
3rd - 0

* are Conjuration spells
[/sblock]

[sblock=Spells Known Scribing:]
http://www.enworld.org/forum/talking-talk/257704-rhuns-greyhawk-omega-ooc-thread-toee-new-6.html

Barred Schools: Evocation, Enchantment, & Necromancy
1st -
2nd - Ice Knife* (SpC), Cloud of Bewilderment* (SpC), Chain of Eyes (SpC)
3rd - Icelance* (SpC), Acid Breath* (SpC), Protection from Energy, Haste, Gaseous Form
* are Conjuration spells

Total Cost = 1050gp:
1st: 0 x 50gp =
2nd: 3 x 100gp = 300
3rd: 5 x 150gp = 750

[/sblock]

Typical Spells Memorized:

0 - Acid Splash (3)*, Detect magic (2), Prestidigitation, Mage Hand
1st - Grease*(2), Summon Monster I (3)**, Mage Armour*, Wall of Smoke*, Obscuring Mist*
2nd - Summon Monster II**(2), Web*, Glitterdust*(2), Rope Trick
3rd - n/a

Save DC's*:

0 - 15
1 - 16
2 - 17



*If Conjuration +1 to DC of saving throw (Spell Focus)
**Summoning Spells

[/sblock]

[sblock=Appearance/Personality/Background]

Appearance / Personality:


Background:

[/sblock]
 
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Probably a few days at least off from introducing your PC in character anyway...the group is on its way to escape the dungeon now. Depending on their choices after that, I need to determine where/how to introduce you.
 

CB, your giving this whole flight from the Temple Dungeon a very Warhammer/WH40K feel with the intense fear from the priest. I'm enjoying it.:)
 


If any of the other players wouldn't mind looking over my PC to see if you have any recommendations. I assumed the storm mage would cover the evocation-type spells, where my PC focuses more on controlling.
 

If any of the other players wouldn't mind looking over my PC to see if you have any recommendations. I assumed the storm mage would cover the evocation-type spells, where my PC focuses more on controlling.

That would be apt. Ciaran has been mainly a blaster-type wizard thus far.
 

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