Dire Lemming
First Post
Alright, I'll level up my monk and try to come up with a fitting backstory. I hope you aren't expecting anything too deep, the original story was ripped off from a video game, and I don't know much about the Greyhawk setting. So, standard starting gold for level 3(and if so could you tell me what that is cause I always have a hell of a time finding it in my book
)? Finally, do you want me to post it in this thread?
PS: Also, standard fixed HP?
Also, here's the original sheet for reference
[sblock='Shoon']
[sblock='Inventory']
[/sblock][/sblock][sblock='Description']Age: 18
Height: 5’ 10”
Weight: 137
Eyes: greenish blue
Hair: blond
Skin: light, tanned
Shoon's hair is short though not short enough to make you think it would stick up in the way it does. He has a lean, athletic build. He wears relatively practical, loose clothes that wouldn't make him stand out as someone who might be skilled in combat were it not for the Kama and Siangham secured at his waist.
[/sblock]

PS: Also, standard fixed HP?
Also, here's the original sheet for reference
[sblock='Shoon']
Code:
Name: Shoon
Class: Monk 2
Race: Human
Size: Medium
Gender: Male
Alignment: LG
Deity: Pelor
Str: 12 +1 Level: 2 XP: 1000
Dex: 17 +3 BAB: +1 HP: 14 of 14
Con: 10 +0 Grapple: +2
Int: 13 +1 Speed: 30 ft.
Wis: 14 +2 Init: +7
Cha: 10 +0
Base Armor Shield Dex Size Nat Misc Total
Armor: 10 0 0 +3 0 0 +2 15
Touch: 15 Flatfooted: 12
Total Base Mod Misc
Fort: 3 +3 +0 0
Ref: 6 +3 +3 0
Will: 5 +3 +2 0
Weapon Attack Damage Critical Range
Unarmed strike +4 1d6+1 x2
Quarterstaff +2 1d6+1 x2
Kama +4 1d6+1 x2
Siangham +4 1d6+1 x2
Sai +4 1d4+1 x2 10
Languages:
Common
Celestial
Abilities:
Evasion
Unarmed Strike
Flurry of blows
Stunning Fist x2
Feats:
Improved Unarmed Strike
Stunning Fist
Weapon Finesse
Improved Initiative
Skills Total Ranks Mod Misc
Appraise 1 0 1
Balance 10 5 3 2
Climb 6 5 1
Craft 1 0 1
Escape Artist 8 5 3
Forgery 1 0 1
Heal 4 2.5 2
Hide 3 0 3
Jump 8 5 1 2
Listen 2 0 2
Move Silently 3 0 3
Ride 3 0 3
Search 1 0 1
Sense Motive 2 0 2
Spot 2 0 2
Survival 2 0 2
Swim 1 0 1
Tumble 10 5 3 2
Use Rope 5 0 3 2
Code:
Equipment: Cost Weight Armor/Shield Bonus
Monk’s Outfit 5 gp 2 lb.
Backpack 2 gp 2 lb.
Quarterstaff - 4 lb.
Kama 2 gp 2 lb.
Siangham 3 gp 1 lb.
Sai x3 3 gp 3 lb.
Inside Backpack:
Grappling Hook 1 gp 4 lb.
Rope, Silk 10 gp 5 lb.
Climber’s Kit 80 gp 5 lb.
Healer’s Kit 50 gp 5 lb.
Total Weight:
Light Warhorse 150 gp -
Bit and bridle 2 gp 1 lb.
Pack Saddle 5 gp 20 lb.
Cart 15 gp 200 lb.
In Pack Saddle
Monk’s Outfit (spare) 5 gp 2 lb.
Bedroll 1 sp 5 lb.
Flint and steel 1 gp -
Trail Rations x4 2 gp 4 lb.
Water Skin 1 gp 4 lb.
Masterwork Manacles, good lock x2 260 gp 6 lb.
Masterwork Manacles, good lock S x2 260 gp 6 lb.
Money: 47gp 9sp
Light Medium Heavy Lift Drag
Weight Limit: 43 lb. or less 44-86 lb. 87-130 lb. 260 lb. 650 lb.
Height: 5’ 10”
Weight: 137
Eyes: greenish blue
Hair: blond
Skin: light, tanned
Shoon's hair is short though not short enough to make you think it would stick up in the way it does. He has a lean, athletic build. He wears relatively practical, loose clothes that wouldn't make him stand out as someone who might be skilled in combat were it not for the Kama and Siangham secured at his waist.
[/sblock]
Last edited: