Rhun's Weekend Game - Dwellers of the Forbidden City - IC Thread

Kobold Stew said:
IC:

Sandor continues to swing his spear, catching any who try to move past his great reach. The smell of goblin blood reaches his nostrils, and he licks his lips as he looks at his feast before him.


OOC: Sandor has dropped his spear and is attacking the snake-headed beast with claws and teeth.
 

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Talshia continues to wait and watch, though she winces sympathetically when the bison is bitten. The wince turns into a smirk as it bellows and redoubles its efforts.

(bison attacks snakehead again, or snake-arms if head is down by its turn. Also, question; was the damage from snakehead's bite before DR or after DR?)
 

As another wound was opened up on his body, Seril dropped the arrow he was holding, and pulled his longsword from its sheath at his side, taking a wide, but controlled, slash at the goblin fighting him. His blade carves a deep gash across the goblin's throat, and the creature grasps at the wound and stumbles to the ground.

Sandor continues to struggle with the snake-head, and this time manages to strike the creature's head. The lizardman's claws slash deep into scaled flesh
of his opponent, and with a final hiss the snake-head crumbles to the broken street, its weapon clattering out of its grip.Meanwhile, Wolf attacks another goblin, bearing yet a third victem to the ground beneath his sharp fangs.

Abel continues to attack snake arms with his heavy mace, but the priest's latest attack routine fails to yield any results.

The snake-armed beasts turns it attentions to the terrible demon sneaking up on it, striking out with both arms. Both arms score hits upon the demon, and pass right through it. A doubting look becomes evident upon the snake-arms face.

Helios chews his lip with worry as he continues to concentrate on the image of the demon. The babau silently guffaws at the goblin's attack then turns back to swing at snake-armed Yuan-ti, missing by a fraction of an inch.

One of the last two goblins again strikes at the "demon," and although his spear passes through the thing, the goblin can't seem to figure out that anything is out of the ordinary.

Zeddicus strikes out at the final goblin facing him, driving his sword deep into the creature's chest. The little beast lets out a death cry and slides off the blade, crumpling to the ground.

Talshia continues to wait and watch, though she winces sympathetically when the bison is bitten. The wince turns into a smirk as it bellows and redoubles its efforts.

The bison shakes off the snake-head's bite, and seeing its current foe defeated, charges at the snake-arms, striking a powerful blow that drops the creature to its knees.

Before the snakearms can recover, Seril and Abel are upon it, and slay the thing with strikes from sword and mace. Even as the creatures dies, Sandor and Wolf take down the last goblin, leaving your party standing in victory. Tired, wounded, and covered in blood...but victorious nonetheless.



Shayuri, I took DR5 into consideration on all attacks against the bison.

Initiative Count
Seril 23, attack vrs G2 16 (success), damage 6
G1 21, dead
G2 21, dead
Sandor 20, attack vrs Snake Head 18 (failure), attack vrs Snake Head 22 (success), damage 9, attack vrs Snake Head 12 (failure)
Wolf 20, attack vrs G7 2(success), damage 6
Abel 19, attack vrs Snake Arms 14 (failure)
Snake Head 17, dead
Snake Arms 16, attack vrs "Demon" 23 (success), attack vrs "Demon" 29 (success), Wil Save 20 (success)
Helios 15, maintains silent image
G3 11, dead
G4 11, dead
G5 11, dead
G6 11. attack vrs “Demon” 19 (success), Wil Save 10 (fail)
G7 11, dead
Zeddicus 9, attack vrs G9 26 (success), damage 12
G8 7, dead
G9 7, dead
G10 7, dead
G11 7, dead
G12 7, dead
Talshia 3,
Celestial Bison 3, attack vrs Snakearms 28 (success), damage 20, Fort Save 10 (failure – 5 points CON damage)


Current PC Status:
Seril 33/40
Helios 41/31 , AC22, mage armor (4h50m), false life (4h56m), skittish nerves (32r), shield (33r)
Abel 31/37, enlarged (7r), needs to make 2 secondary fort save vrs poison in 8r and 9r
Sandor 23/38, enlarged (7r)
Zeddicus 34/38, AC25, force screen (6r)
Talshia 26/26, AC16, mage armor (4h50m), invisiblity (46r), summon monster (3r)
Celestial Bison 29/47, poisoned (Con 15)


[sblock=Opponent Status - PCs don't look in here]
Snake Head DEAD
Snake Arms DEAD
G1 DEAD
G2 DEAD
G3 DEAD
G4 DEAD
G5 DEAD
G6 DEAD
G7 DEAD
G8 DEAD
G9 DEAD
G10 DEAD
G11 DEAD
G12 DEAD
[/sblock]
 

Seeing the last of his foes fall, Abel goes to his enlarged companion and lays his hands upon him, using the Morninglord's gifts to close the lizardman's wounds.

ooc: Lose Prayer in exchange for Cure serious wounds, 3d8+5
 

Abel's prayer is heard by the Morninglord, and divine might channels into Sandor's body. His wounds close, and the lizardman is left feeling hail and hearty.



IG, does Abel want to do anything before I roll his secondary saves against the poison?

Current PC Status:
Seril 33/40
Helios 41/31, AC22, mage armor (4h50m), false life (4h56m), skittish nerves (32r), shield (33r)
Abel 31/37, enlarged (7r), needs to make 2 secondary fort save vrs poison in 8r and 9r
Sandor 38/38, enlarged (7r)
Zeddicus 34/38, AC25, force screen (6r)
Talshia 26/26, AC16, mage armor (4h50m), invisiblity (46r), summon monster (3r)
Celestial Bison 29/47, poisoned (Con 15)
 

Rhun said:
Abel's prayer is heard by the Morninglord, and divine might channels into Sandor's body. His wounds close, and the lizardman is left feeling hail and hearty.



IG, does Abel want to do anything before I roll his secondary saves against the poison?

Depends on the time of day, really. If it's early still, and there's more adventuring to do, he'll use his wand to get everyone into the green again. If they're getting ready to rest for the evening, he'll use a few spells instead to conserve the power of the wand. But either way, he'll heal who needs healing.
 

industrygothica said:
Depends on the time of day, really. If it's early still, and there's more adventuring to do, he'll use his wand to get everyone into the green again. If they're getting ready to rest for the evening, he'll use a few spells instead to conserve the power of the wand. But either way, he'll heal who needs healing.


OOC: I would say it is still fairly early in the day (still morning, in fact). It didn't take you more than an hour to move through the cave to where you are now. I just didn't know if Abel had something to use to counter the poison in his system.
 

"My thanks to you, friend Abel." Sandor's simple words are sincere, and he advances to look at the corpses of snake-head and snake-arms. Has he seen such abominations before? Does he have a name for them? In any case, he picks up a corpse, and samples the meat. All matter can nourish life, and perhaps these creatures can give him strength.

OOC: small taste, examining anatomy and apparent armor to get a sense of his opposition (survival skill?)
 

As the sounds of your battle fade away, you are struck with how quiet the ruins are about you. Obviously, there are inhabitants here, as your recent battles have proven. Despite this, you hear nothing that would expect. The sounds of monkeys chattering, leopard's coughing...sounds that were so common in the jungle are all oddly absent here.

Just to the north of you, the broad avenue upon which you stands turns into a four way intersection. Inspection shows that the eastern path leads into ruins near the cliff face, and the north road leads toward what looks like a bog or swamp some two-hundred or so feet ahead of you. The western road appears to lead into the city proper...the street in this direction is lined with ruined buildings on both sides, and thirty foor tall ornate (but crumbling) stone pillars line this road on both sides.
 

Sandor recognizes the strange snake creatures as Yuan-Ti Halfbreeds. The Yuan Ti are a serpentine race that can appear in a wide variety of forms from near human to monstrous serpent abomination. The lizardman is quite familiar with these creatures, as they are common in the jungles of the south.

The hard scaled flesh of the creatures is not anything that Sandor has tasted before, and is initially quite difficult to bite through. However, the texture and flavor of the meat beneath the scales is agreeable with his palate. The two creatures wore well-crafted steel armor...the snake-head half-plate and the snake-arms banded mail. The snake-head's falchion lies upon the ground nearby. Each of the two carries a pouch at their waist, in which are coins of gold and platinum.
 

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