Rhun's Weekend Game - Dwellers of the Forbidden City - IC Thread

Combat, round 2

The melee continues to degenerate into chaos, as combat often does. With your ranks broken up by the proximity of your foe and the confines of the alleyway, it is hard to form up with your companions.

The quickest of the bugbears again attack Zedd, again striking the warrior a powerful blow. Zeddicus is covered in blood, most of it his own, but he remains on his feet and attacks the creature with his own blade, sinking it deep into furry flesh.

Seril rolled his eyes at Helios actions. "Why did I leave home?" he asked himself, as he nocked and shot two more arrows at the bugbear he had wounded. The first arrow goes high, but the second again tears into the creature, leaving the beast dead on the ground.

Grazzuk snarls and swings again, striking Helios a grievous blow.

Abel and his opponent continue to dance about, striking at each other. Abel again deflects the bugbear's brutal axe with his shield. Abel swings again at the bugbear, still swearing under his breath. His mace strikes a glancing blow to the beast, but doesn't seem to hurt it overly much.

Ignoring the blinded bugbear flailing to strike her, Talshia forms her hands into the appropriate mudras and parts them, creating a tiny hole from which radiance shines between her palms. She calls into it, invoking the great lord of the plains, the white bison...a familiar sound to those who have been travelling with her so far.

From out of silver glyphs that arise from nothingness amidst the bugbears, the mighty creature rises; white of fur, long of tusk, cranky of mien. With a bleat of challenge, it lowers its head and gores the bugbear leader! Apparently a bit confused by the transition between planes, the magnificient bison badly misjudges Grazzuk's position, missing its quarry completely.

The bugbear fighting Sandor swings again, but fails to penetrate the lizardman's thick, scaly skin. Sandor, wearyed by this bugbear's attack, stabs with finality, but again fails to penetrate the bronze disks of the bugbear's armor. Likewise, Wolf is unable to inflict any damage upon his foe.

Helios staggers back from the savage blow and continues moving trying to get a better angle on the bloody skirmish. His fingers trace a rapid but now somewhat familiar succession of symbols in the air, while muttering obscure bits of draconic. Twin bolts of fire leap from his hand as a result of his hasty efforts, arcing towards Grazzuk and the bugbear in a lethal dance with Zeddicus. Grazzuk somehow avoids the ray, but the bugbear fighting Zeddicus is no so lucky...the blast strikes him in the head, turning his face into a charred mass and dropping him into the street.



Updated!

Initiative Count
BB3 19 - attack vrs Zedd 22 (success), damage 12
Seril 17 - attack vrs BB6 11 (failure); attack vrs BB6 26 (success), damage 11
Zeddicus 17 - attack vrs BB3 24 (success), damage 9
Grazzuk 16 - attack vrs Helios 21 (success), damage 16
BB2 16 - attack vrs Abel 20 (failure)
BB4 15 - (blinded) attack vrs Talshia "1" (failure)
Talshia 14 - cast Monster Summoning III
Celestial Bison 14 - attack Grazzuk "1" (failure)
Abel 13 - attack vrs BB2 25 (success), damage 5
BB5 12 - attack vrs Sandor 19 (failure)
Wolf 11 - attack vrs BB5 13 (failure)
Sandor 10 - attack vrs BB5 14 (failure)
Helios 9 - cast Scorching Ray: touch attack vrs Grazzuk 10 (failure); touch attack vrs BB3 "20" (threat), confirm 15 (success), damage 31!
BB6 7

Current PC Status:
Seril 27/40
Helios 19/31, AC17, mage armor (4h00m)
Abel 37/37
Sandor 38/38
Zeddicus 7/38
Talshia 17/26, AC16, mage armor (4h10m)
Celestial Bison 47/47, round 0/5 rounds

[sblock=Opponent Status - Players don't look!]
Grazzuk 34/46
BB2 23/28
BB3 DEAD
BB4 22/28, blinded 1/5 rounds
BB5 28/28
BB6 DEAD
[/sblock]




[sblock=Celestial Bison, augmented]
Large Animal
Hit Dice: 5d8+25 (47 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (–1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+15
Attack: Gore +10 melee (1d8+12)
Full Attack: Gore +10 melee (1d8+12)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil (+5 damage 1/day to evil foe)
Special Qualities: Low-light vision, Darkvision 60', scent, SR 10, DR 5/magic, Resistance 5 to acid, cold, electricity
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 26, Dex 10, Con 20, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance
[/sblock]
 
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Helios staggers back from the savage blow and continues moving trying to get a better angle on the bloody skirmish. His fingers trace a rapid but now somewhat familiar succession of symbols in the air, while muttering obscure bits of draconic. Twin bolts of fire leap from his hand as a result of his hasty efforts, arcing towards Grazzuk and the bugbear in a lethal dance with Zeddicus.

OOC - Move action to reposition, casts Scorching Ray CL8
 


Combat, round 3

Seril looks for a new target, firing off a pair of arrows at the bugbear locked in combat with Abel. One misses, but another thunks into the meaty part of the creature's thigh.

Although badly wounded, Zeddicus moves forward to aid Sandor, but is unable to slip his blade past his foe's guard.

Grazzuk decides to high-tail it, remaining on his guard as he does. As soon as he is past the edge of the combat he flees down the street toward the walled compound that he pointed out as belonging to the wizard Horan. One of his companions breaks off as well, moving further down the alley away from you.

The blinded bugbear continues to flail about with his axe, possibly hoping for a lucky strike upon nearby Talshia. His blindness again keeps him from injuring the wizardess.

Talshia tries to quietly back away from the battle, so the bugbear attacking her won't know where she went. Meanwhile, the celestial bison takes the opportunity to CHARGE Grazzuk! Its horns glow bright white as it gallops towards him! It strikes the massive bugbear hard, and Grazzuk nearly falls mid-stride as his side is mangled by the great bison's horns.

Abel moves to Seril and casts cure light wounds.

The last bugbear stikes at Zedd as he enters the fray, his greataxe ripping through the warriors armor and dropping him to the alley in a growing pool of blood.

Sandor and Wolf redouble their efforts against the creature. Wolf's nipping opens up the bugbear's defenses, and Sandor scores a hard hit with his spear, piercing armor and fur.

Helios again casts a spell, sending forth another pair of fiery rays. Both strike Grazzuk, and the large furball goes down, his flesh and fur burning.



Waiting on Shayuri, IG, and VR for actions. KS, I assume Sandor will continue to attack.

Initiative Count
Seril 17 - attack vrs BB2 15 (failure); attack vrs BB2 19 (success), damage 8
Zeddicus 17 - attack vrs BB5 16 (failure)
Grazzuk 16 - withdraw action, avoiding AoO from Helios & Celestial Bison.
BB2 16 - withdraw action, avoiding AoO from Abel
BB4 15 - (blinded) attack vrs Talshia 27 (success), miss chance 08% (failure)
Talshia 14 - move silently 12
Celestial Bison 14 - charge vrs Grazzuk 25 (success), damage 22
Abel 13 - cure light wounds heals Seril 13 points
BB5 12 - attack vrs Zedd 22 (success), damage 17
Wolf 11 - attack 14 (failure)
Sandor 10 - attack vrs BB5 25 (success), damage 10
Helios 9 - Scorching Raytouch vrs. Grazzuk 20 (success), damage 10; touch vrs Grazzuk 18 (success), damage 15


Current PC Status:
Seril 40/40
Helios 19/31, AC17, mage armor (4h00m)
Abel 37/37
Sandor 38/38
Zeddicus -10/38
Talshia 17/26, AC16, mage armor (4h10m)
Celestial Bison 47/47, round 1/5 rounds

[sblock=Opponent Status - Players don't look!]
Grazzuk DEAD
BB2 15/28
BB3 DEAD
BB4 22/28, blinded 2/5 rounds
BB5 18/28
BB6 DEAD
[/sblock]




[sblock=Celestial Bison, augmented]
Large Animal
Hit Dice: 5d8+25 (47 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (–1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+15
Attack: Gore +10 melee (1d8+12)
Full Attack: Gore +10 melee (1d8+12)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil (+5 damage 1/day to evil foe)
Special Qualities: Low-light vision, Darkvision 60', scent, SR 10, DR 5/magic, Resistance 5 to acid, cold, electricity
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 26, Dex 10, Con 20, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance
[/sblock]
 
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Talshia tries to quietly back away from the battle, so the bugbear attacking her won't know where she went.

Meanwhile, the celestial bison takes the opportunity to CHARGE Grazzuk! Its horns glow bright white as it gallops towards him!

(Talshia's untrained MS roll is 1d20+2, and the bison is +12 to hit on a charge. If it hits, it'll do 1d8+17 damage (that includes the 5 from Smite Evil))
 


Helios employs some colorful language about defecation and transmigration to the lower planes as he sees Grazzuk and the other bugbear heading for Horan's domocile. Once again he chants the words and makes the gestures to bring fiery ruin upon his enemies.

OOC - I don't have a clear picture of distances. Helios will cast Fireball on the two if he judges that the 'low roar' wouldn't be obvious in the compound and no party member is in the way (hitting the bison would be OK by H.). Otherwise he'll move up and cast Scorching Ray again.
 


Voidrazor said:
OOC - I don't have a clear picture of distances. Helios will cast Fireball on the two if he judges that the 'low roar' wouldn't be obvious in the compound and no party member is in the way (hitting the bison would be OK by H.). Otherwise he'll move up and cast Scorching Ray again.



FYI, Grazzuk is heading one direction and the other bugbear is heading a different direction. You can't get the both with your fireball.
 


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