Rhun's Weekend Game - Dwellers of the Forbidden City - IC Thread

Combat, round 4

Seril fires off another pair of arrows at the bugbear fleeing down the alley, striking him in the shoulder with one of the missiles. The bugbear's withdrawal turns into full flight as he runs away, quickly ducking into a side alleyway and out of your line of sight (the alley is about one hundred feet from where you are all standing - about 150' from the Bison).

The blinded bugbear continues swinging about, but there is nobody near enough for his axe to strike.



Round 3 update above.

Initiative Count
Seril 17 - attack vrs BB2 20 (success), damage 8; attack vrs BB2 16 (failure)
BB2 16 - Run
BB4 15 - (blinded)
Talshia 14 -
Celestial Bison 14 -
Abel 13 -
BB5 12 -
Wolf 11 -
Sandor 10 -
Helios 9 -

Current PC Status:
Seril 40/40
Helios 19/31, AC17, mage armor (4h00m)
Abel 37/37
Sandor 38/38
Zeddicus -10/38
Talshia 17/26, AC16, mage armor (4h10m)
Celestial Bison 47/47, round 2/5 rounds

[sblock=Opponent Status - Players don't look!]
Grazzuk DEAD
BB2 7/28
BB3 DEAD
BB4 22/28, blinded 3/5 rounds
BB5 18/28
BB6 DEAD
[/sblock]




[sblock=Celestial Bison, augmented]
Large Animal
Hit Dice: 5d8+25 (47 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (–1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+15
Attack: Gore +10 melee (1d8+12)
Full Attack: Gore +10 melee (1d8+12)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil (+5 damage 1/day to evil foe)
Special Qualities: Low-light vision, Darkvision 60', scent, SR 10, DR 5/magic, Resistance 5 to acid, cold, electricity
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 26, Dex 10, Con 20, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance
[/sblock]
 

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"Zed no!" Helios chases after the fleeing bugbear while grabbing his crossbow. Once brought to bear, he fires at the retreating creature's furry back. As an after though he calls to the group, "Try to just knock out the blind one."
 

Seril pursued the bugbear, running after him and trying to get into a position where he could send more arrows after him. He wouldn't run past the mouth of the side alley, however.
 

Seeing his companions chasing the fleeing bugbear, Sandor turns towards the blinded one stumbling nearby, and attacks with his longspear.
 

Careful to stay out of the blind bugbear's way, Talshia tries to get to the alley to see if she can still cast a spell on the fleeing bugbear. She signals the bison to follow her to the alley, just in case she figures the bison can catch it.
 
Last edited:

Shayuri said:
Careful to stay out of the blind bugbear's way, Talshia tries to get to the alley to see if she can still cast a spell on the fleeing bugbear.

The bison, meanwhile, starts tearing at the blind bugbear...the last target it can see.

(I'll assume that it never charged after Grazzuk, since there was no mention made of that happening)
It did charge. Round 3 was edited to include actions from the last half of initiative.
 




End of Combat

The sudden and fierce combat ends as Talshia's summoned bison slams into the bugbear that slew Zeddicus, slamming the beast into the ground and crushing its ribcage. Abel and Sandor turn their attentions to the blinded creature, and quickly add his body to the others lying amid the rubble-strewn alleyway.

Seril and Helios charge down the alley after the lone, fleeing bugbear, stopping as they come to the opening of the side alley. Unfortunately, the goblinoid is nowhere to be seen. Perhaps he ducked into a ruined building, or took refuge behind some of the rubble. There are numerous places to hide in this city, after all.



XPs earned: 667 each


Current PC Status:
Seril 40/40
Helios 19/31, AC17, mage armor (4h00m)
Abel 37/37
Sandor 38/38
Zeddicus -10/38
Talshia 17/26, AC16, mage armor (4h10m)
Celestial Bison 47/47, round 3/5 rounds
 

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