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riddick

Rakusia

First Post
im going to attempt a riddick type character. im going to go with a rogue using dual daggers if anyone knows what his knives are actually called it would be helpful. im going to have my friend who is a wizard cast arcane sight and give me a scroll of permanency. so i can get my eyes "shined" and im going to get a pair of goggles with a negate magic field so that when i wear them i have normal sight. heres the full character sheet. im not sure about the feats and skills anyone have a critique over my choices?

[SIZE=+2]riddick[/SIZE]Male Human Rogue 1
Chaotic Evil

[TABLE="width: 100%"][TR][TD="width: 50%"]
Strength(+3)
Dexterity(+4)
Constitution(+1)
Intelligence(+2)
Wisdom(+1)
Charisma(+1)
[TD="align: right"]16[/TD] [TD="align: right"]18[/TD] [TD="align: right"]13[/TD] [TD="align: right"]14[/TD] [TD="align: right"]12[/TD] [TD="align: right"]13[/TD]
[/TD][TD]
Size:Medium
Height:5' 5"
Weight:210 lb
Skin:Tan
Eyes:Dark Brown
Hair:None
[/TD][/TR][/TABLE]Total Hit Points: 7
Speed: 30 feet
Armor Class: 14 = 10 +4 [dexterity]

  • Touch AC: 14
    Flat-footed: 10
Initiative modifier:+4= +4 [dexterity]
Fortitude save:+1= 0 [base] +1 [constitution]
Reflex save:+6= 2 [base] +4 [dexterity]
Will save:+1= 0 [base] +1 [wisdom]
Attack (handheld):+3= 0 [base] +3 [strength]
Attack (unarmed):+3= 0 [base] +3 [strength]
Attack (missile):+4= 0 [base] +4 [dexterity]
Grapple check:+3= 0 [base] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.
Languages:Abyssal Common Dark_Elf_Silent
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Feats:

  • Combat Reflexes
    Weapon Finesse
Traits:
Skill NameKey
Ability
Skill
Modifier
Ability
Modifier
RanksMisc.
Modifier
AppraiseInt+2

BalanceDex*+4

BluffCha+1

ClimbStr*+3

ConcentrationCon+1

Craft_1Int+2

Craft_2Int+2

Craft_3Int+2

DiplomacyCha+1+4
DisguiseCha+1+4
Escape ArtistDex*+4+4
ForgeryInt+2

Gather InformationCha+1

HealWis+1

HideDex*+4+4
IntimidateCha+1+4
JumpStr*+3

ListenWis+1+4
Move SilentlyDex*+4+4
Perform_1Cha+1

Perform_2Cha+1

Perform_3Cha+1

Perform_4Cha+1

Perform_5Cha+1

RideDex+4

SearchInt+2+4
Sense MotiveWis+1+4
Sleight of HandDex*+4+4
SpotWis+1

SurvivalWis+1

SwimStr**+3

Use Magic DeviceCha+1+4
Use RopeDex+4

[TD="align: right"]2 =[/TD] [TD="align: right"]4 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]3 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]2 =[/TD] [TD="align: right"]2 =[/TD] [TD="align: right"]2 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]8 =[/TD] [TD="align: right"]2 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]8 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]3 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]8 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]4 =[/TD] [TD="align: right"]6 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]8 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]1 =[/TD] [TD="align: right"]3 =[/TD] [TD="align: right"]5 =[/TD] [TD="align: right"]4 =[/TD]
* = check penalty for wearing armor
Human:

  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)
Rogue:
  • Sneak Attack +1d6
  • Trapfinding
  • Evasion (level 2)
  • Trap Sense (level 3)
  • Uncanny Dodge (level 4)
  • Improved Uncanny Dodge (level 8)
  • Special Abilities (choices begin at 10th level)


ClassHP rolled
Level 1:Rogue
[TD="align: center"]6[/TD]
[TABLE="width: 100%"][TR][TD="align: center"]
portrait.gif
[/TD][TD="align: center"]
insignia.gif
[/TD][/TR][/TABLE]riddick's Equipment:
  • Weapons / Armor / Shield (from above)
    Backpack
    Bedroll
    Blanket, winter x1
    Disguise kit
    Spell component pouch
    Spellbook x1
    Thieves' tools

    Total
    [TD="align: right"]1 lb
    2 lb
    5 lb
    3 lb
    8 lb
    2 lb
    3 lb
    1 lb
    _____
    25 lb[/TD]
spellbar.gif
More about riddick:
 

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You want his eyes "Shined"? Run him as an Underdark native with Darkvision and the the light sensitivity problem that such creatures suffer. The rest is "special effect".

And yes, I believe that the game includes goggles to protect such creatures from bright light.

Everything else is aptitude and attitude.
 

Yeah i could do that but i like the thought of a rogue who specializes in stealing magical items who can always know whsts magical
 

Maybe instead of using daggers use Kukri's - either take the exotic weapon feat for them or take a penalty on using other weapons common to a rogue to allow you to take the kukri without the exotic weapon feat. The latter is something I would allow one of my players to do if they were keen on keeping to a theme/character concept.
 

Strange as it sounds, I've always thought Riddick would have at least one level of Monk given his ability to literally be a human weapon. Also, not really human given the Furyan powers, but Greenfield gave a good work around (till more powers are discovered that is). Might I add that it's incredibly frustrating to create PCs that can apparently do almost anything? There are far too many such characters in literature/film/etc. to count. :P
 

i could see riddick as having monk also with him using no armor. hmmm this is coming together nicely. are there any feats for improvised weapons i remember reading rules on it once before but it was a long time ago.
 

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