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Riders of the Daeri

Ferret

Explorer
This is just comedy.
Description
Riders of the Daeri
Riders of the Daeri are Elite rangers who have chosen to protect certain bovine individuals; they combine the mounts of the paladins and the naturalistic knowledge of the ranger.

Hit Dice—D10/level

Requirements :
--Own: 1Bovine
--Skill ranks: Knowledge (cow), Knowledge (Milking), Profession(Milkier)

CLASS SKILLS:
--Skill Points per level: 4 (+Intelligence modifier)

--Move Silently, Hide, Spot, Knowledge (Cows), Wilderness lore, Knowledge (Milking) Track, Profession (milkier), Animal empathy, Animal, Ride

Base-attack .. Refl/Fort /Will .. Special
1st +1 .... +0/+2/+0 .. Special cow
2nd +2 .... +0/+3/+0 .. Milk drinker
3rd +3 .... +0/+3/+0 .. None but Bess’s
4th +4 .... +1/+4/+1 .. Glued to the cow
5th +5 .... +1/+4/+1 .. What the hell IS that?

Special abilities descriptions:

--Special Cow
Special Cow: You can call an unusually intelligent, strong, and loyal steed to serve him or her in her crusade against evil. This mount is ALWAYS a cow or other of the bovine family.

--Milk drinker
The Daeri rider has been train on his farm, in contests where the rider must swig as many bottles of milk as possible in the shortest time. (s)He now is able to drink potions as a free action.

--None but Bess’s
After imbibing the milk of ones cow, they gain the following:+2 Constitution, +4 morale bonus against Fear and immunity to diseases. This lasts for 2 rounds.

--Glued to the cow
The Daeri rider now succeeds any ride check, where the DC is below 15+Daeri rider level(And any ranger), whilst riding their cow. May now sleep whilst riding.

--What the hell IS that?
Anyone being attacked whilst the Rider is on his cow gains a +2 unnamed bonus to Attack, damage and AC as the attack will never know what hit them. Any creature with Int from 3-7 must make a Will save or be stunned.
 

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Okay, how many ranks of those skills do you need?

If you want my opinion, for prereqs: Profession (herder) (10 ranks), Ride (6 ranks), Handle Animal (6 ranks), Animal Empathy (6 ranks).

Add in base attack +4 or thereabouts, since this is a combat oriented prc.

A poor save goes up to +1 at 3rd level, not 4th (although this could be an exception- was that intentional?)

You should stat out the benefits a special cow gets, much like a paladin's special mount.

I'd say None but Bess's should be reworked- allow the rider of Daeri to gain the benefits once per day, and have them last for 2d4 hours.

What the Hell IS That? seems a little overpowered. Maybe rework it so that the bonuses you worked out apply against flat-footed opponents, and then enemies must make Will saves (DC15+ cow's HD) or be shaken for the duration of the combat.

Just a few thoughts...
 

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