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Rifts d20?

Kevin Siembieda's lawyer is probably on his way to Morrus' home right now with a Cease and Desist letter because of this thread. ;)

Anyway, Mutants & Masterminds would probably be the best choice to model Rifts.

For example, take the Devastator from Triax & the NGR. Give that about 15 ranks of Growth, with the Permanent and Device Flaws, and add a couple of Weapons at variable abilities (Uses Flaw for the missiles), and you're pretty much set.

Though if you want the precision of recreating every single ability, then Hero System would probably be best.
 

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I made a loose conversion of Rifts to d20 using the Omega World rules. It went through DragonStar first, but I thought Omega World was a better fit. Omega World has the mutant animal utility for Dog Boys, too. My players didn't like it--but Rifts is a player's game.
 


Rifts D20 rules

I've been looking for Rifts D20 rules for awhile since I stopped running the Palladium system over two years ago and took my case before Palladium. Mary-Ann said we could whatever we wanted to along as we did not make money off of the system. The lawyers keep on seeing some flaws on the write-up saying that WOTC would have rights to the system when we see on worlds and systems coming out every year and without WOTC snatching systems from other companies especially when they post the closed-content message above the sections of the books.
I know deep-down that Palladium would make heck of alot more money of they do conversion rules for OGL system. I myself of running the Rifts world for over 13 years would buy it in a heartbeat. That is why I will eventually do a conversion rules sometime in the future when I know the right rules are out. I would not mind helping out with my feedback on this subject at all, but it would have to be E-mail to E-mail and would like to see what has been written up so far.
The armour in Rifts I was thinking should be more Damage Reduction then bonuses on Armor class since there are lots of different styles of armor for the system printed up already from the 32+ books in my collection.
 

Yeah, I'm half surprised that one of Palladium's infamous Cease and Desist letters hasn't hit yet. They're slipping.

After all, it's a violation of their copyright to to say the words "Rifts and "d20 System" and "conversion" in the same post, and it's a violation of their intellectual property to even think of using one in the other :)

I honestly don't think it has anything to do with them thinking that WotC will own their IP if they go OGL. I think it is more a matter of raw arrogance and the percieved superiority of their own system. At least he could revise the system, remake the books, and give the whole thing a fresh coat of paint. Palladium Books is a one man show, and Kevin is that one man. He made the system, and it's his baby, and he won't see his setting removed from his system. I've met hardcore Palladium fanboys at my FLGS recently who go on anti-d20 rants talking about how Palladium is the only system anybody ever needs, the OGL is just WotC plot to own all the game worlds in existence, that Palladium is the most balanced and realistic role playing system on the market, ect. Love or Hate WotC, they follow the money, if they can do it and people will buy it, they will make it. A d20 Rifts book would probably bring fresh blood into a game, and a well-written one could take the d20 system in new directions that help everyone and provided people with new rules and classes to export to non Rifts games.

Maybe I could actually like Rifts more if it's books didn't look like amateur publications or texts from 20+ years ago, before the invention of modern publishing (their books look just like gaming books from the early 80's, with low-grade paper, poor formatting, and bad organization, it's like looking at 1e AD&D books but without the nostalgia and history factor). Maybe I could like Rifts if it's books weren't an arms race, of each new book having more powerful weapons, classes, and "crunch" that seem to make everything that came before useless. Maybe I could like Rifts more if I didn't get the impression I needed to sink hundreds of dollars on dozens of sourcebooks just to be able to play. Lastly, maybe I could like Rifts if I could actually understand the system, the Palladium system plays like a poorly documented, mutated cousin of 1e AD&D crossbred with Chaosium's BRP system.

As for how to actually make your own conversion (wondering if this alone will get this thread closed, it's been enough to do it on the wizards.com boards before), Mecha Crusade has a lot of the raw pieces, personally I would build it on the framework of d20 Modern (with Urban Arcana of course). Adapt the Expanded Psionics rules, and draft new AdC's for FX classes. MDC becomes Hardness and DR bonuses on armor (the same concept, expressed in a rules mechanic that actually makes sense). VP/WP is a good idea too. Some of the variant rules from UA are probably useful, like Armor as Damage Reduction.
 

wingsandsword said:
As for how to actually make your own conversion (wondering if this alone will get this thread closed, it's been enough to do it on the wizards.com boards before), Mecha Crusade has a lot of the raw pieces, personally I would build it on the framework of d20 Modern (with Urban Arcana of course). Adapt the Expanded Psionics rules, and draft new AdC's for FX classes. MDC becomes Hardness and DR bonuses on armor (the same concept, expressed in a rules mechanic that actually makes sense). VP/WP is a good idea too. Some of the variant rules from UA are probably useful, like Armor as Damage Reduction.

Don't leave out Guardians of Order's d20 Mecha. It's MUCH better than Mecha Crusade. I recently did a write up of the AH-64D Apache Longbow Attack Helicopter using d20 Mecha.

And I'm surprised that egomaniac hasn't stopped this thread yet.
 

evildm said:
Mutants and Masterminds
this actually might work....but rifts sucks @$$ so it's not worth the effort anyhow. Seriously. All the rifts books in the world need to be placed in a huge pile and torched.
 

wingsandsword said:
I honestly don't think it has anything to do with them thinking that WotC will own their IP if they go OGL. I think it is more a matter of raw arrogance and the percieved superiority of their own system. At least he could revise the system, remake the books, and give the whole thing a fresh coat of paint. Palladium Books is a one man show, and Kevin is that one man....
....Maybe I could actually like Rifts more if it's books didn't look like amateur publications or texts from 20+ years ago, before the invention of modern publishing (their books look just like gaming books from the early 80's, with low-grade paper, poor formatting, and bad organization, it's like looking at 1e AD&D books but without the nostalgia and history factor). Maybe I could like Rifts if it's books weren't an arms race, of each new book having more powerful weapons, classes, and "crunch" that seem to make everything that came before useless. Maybe I could like Rifts more if I didn't get the impression I needed to sink hundreds of dollars on dozens of sourcebooks just to be able to play. Lastly, maybe I could like Rifts if I could actually understand the system, the Palladium system plays like a poorly documented, mutated cousin of 1e AD&D crossbred with Chaosium's BRP system.


Amen and Amen. Man I hate palladium, Kevin is an idiot. Kevin could at least try to come out with a 2nd edition to clean up the tons of errors and try to fix that clunky system.
 



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