Thistleknot
First Post
As I was walking to work this morning, I was thinking about an old Rifts game I played in back in my early college years and very much enjoyed. I was looking for a new game idea to either run and pitch to my gaming group, and a Rifts to d20 conversion seemed about right to me.
To a first approximation, Mutants and Masterminds looks like it would have the flexibility to create all the character classes and races in Rifts and not have the clunky, non-intuitive rules of the Palladium System. But I don't have much experience with the Mutants and Masterminds ruleset, so I could be way off.
Can anyone give me a better feel for whether or not this is really feasable? Is there a better d20 system for this sort of thing. Has anyone thought about/attempted to/succeeded in doing something like this? What advice might you have for a project like this?
Thoughts? Opinions?
Thank you for your time.
To a first approximation, Mutants and Masterminds looks like it would have the flexibility to create all the character classes and races in Rifts and not have the clunky, non-intuitive rules of the Palladium System. But I don't have much experience with the Mutants and Masterminds ruleset, so I could be way off.
Can anyone give me a better feel for whether or not this is really feasable? Is there a better d20 system for this sort of thing. Has anyone thought about/attempted to/succeeded in doing something like this? What advice might you have for a project like this?
Thoughts? Opinions?
Thank you for your time.