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Righteous Wrath of the Faithful question?

NewJeffCT

First Post
I have a question on this spell from the Spell Compendium (pg 177)

This is a burst effect spell that is centered on the cleric that casts the spell. Similar to haste, it gives you an extra attack per round when you make a full attack (though it does not stack with Haste)

However, it also gives you +3 to hit and +3 to damage.

The question I have is that it is listed as an Enchantment/Compulsion and is Mind-Affecting. The spell is also subject to Spell Resistance, which seems odd.

Does this mean that the cleric that casts the spell cannot cast it on creatures that are unaffected by mind-affecting spells (undead, constructs, etc), or does it mean that this spell is ineffective against creatures that are not affected by mind-affecting spells? Similarly, would an undead creature not be subjected to the +3 to hit & damage? And, if a fighter was in the cleric's burst, would they need to overcome somebody's spell resistance to get the +3/+3 and extra attack?

Thanks
 

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And, if a fighter was in the cleric's burst, would they need to overcome somebody's spell resistance to get the +3/+3 and extra attack?

If the target has spell resistance and does not voluntarily lower it (standard action), then yes spell resistance would apply.

That said, as the DM I've never required friendlies to lower their spell resistance to be affected by spells cast by allies. Technically that goes against the rules though.
 

If the target has spell resistance and does not voluntarily lower it (standard action), then yes spell resistance would apply.

That said, as the DM I've never required friendlies to lower their spell resistance to be affected by spells cast by allies. Technically that goes against the rules though.

I meant, if the cleric cast the spell on the party members, then the party fighter struck a demon with spell resistance, would the party fighter then have to overcome the demon's Spell Resistance to get the +3 to hit & damage and also the extra attack?
 

I meant, if the cleric cast the spell on the party members, then the party fighter struck a demon with spell resistance, would the party fighter then have to overcome the demon's Spell Resistance to get the +3 to hit & damage and also the extra attack?

No, because the demon is not the target of the spell, just of the sword. Sorta like how you can disintegrate the ground underneath the golem, even though the Disintegrate spell won't touch the golem itself.
 

No. the spell is affecting the Fighter, not the demon.

And as to your other question, no. If you're immune to mind-affecting effects, you are immune to both the bad ones and the good ones. There are methods around this, though. The Requiem feat allows a bard to use his music on undead. A metamagic feat in the crystalkeep index for a +1 adjustment lets you use mind-affecting spells on undead. I'll look it up later.
 

No. the spell is affecting the Fighter, not the demon.

And as to your other question, no. If you're immune to mind-affecting effects, you are immune to both the bad ones and the good ones. There are methods around this, though. The Requiem feat allows a bard to use his music on undead. A metamagic feat in the crystalkeep index for a +1 adjustment lets you use mind-affecting spells on undead. I'll look it up later.

But, if the afore-mentioned human fighter had the RWotF cast upon him to get the bonuses, do those bonuses apply if he were to fight undead, as undead are immune to mind affecting spells?

It sounds like yes, but I'm not sure.
 

Yeah, that's what i was trying to say. The spell is affecting him. I know, technically, the hit and damage is "affecting" the demon, but I meant in terms of the spell's target and who the descriptors/SR applies to. The spell works on the demon without fail.

Perhaps an example of a buff spell that does affect the target...last game, I had a sorcerer/paladin use bladeweave spell. Which is an illusion (pattern) that once/round when you hit someone in melee, they have to make a will save or be dazed for a round. I attacked the party's skeleton after making sure undead were not immune to daze, which amazingly they aren't. However, I didn't notice that undead are immune to the pattern subtype, so when the PCs spellcrafted it, they told me so and it ended up not working. Even though the NPC cast the spell on himself, in that case the effect is considered to be on the creatures he attacks, and so the immunity to that spell descriptor came into play. I hope that helped clarify things, instead of just confusing them more.

EDIT: Or maybe just say in general: bonuses to attack/damage are considered to only affect the recipient of the bonus; effects triggered from hitting and/or doing damage are not. Ditto for bonuses to AC or miss chances from blur/displacement/etc... vs. a spell that causes something to happen to the creature when they attack/hit you (like flame shield).
 


The spell affects the mind of the fighter not the undead he is hitting with his sword.

Bye
Thanee

Now, if a player is immune to mind-affecting powers & compulsions due to being a paladin of freedom, is that something he can voluntarily lower in order to make use of the spell as a recipient?
 

Now, if a player is immune to mind-affecting powers & compulsions due to being a paladin of freedom, is that something he can voluntarily lower in order to make use of the spell as a recipient?

I wouldn't allow it, personally. That's part of the price you pay for being immune to stuff (both good and bad).
 

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