GX.Sigma
Adventurer
Today's Rule-Of-Three contains this little nugget:
What are your thoughts on the action system?
In my opinion, this sounds like a very bad idea. It sounds like the action system in the D&D Adventure System board games, which was one of the worst things about those games. On your turn you could attack and move... but "immobilized" says you can't move. Does that mean you can't take the move action, or does it mean you're literally stuck in place? "Dazed" says you can only attack or move but not both. Does that mean you can't use abilities that say "use this instead of attacking"? Does it mean you can't use attacks that allow you to move as part of the attack action?
I fear it may lead to very awkward wordings, like "you may do this instead of moving your speed on your turn," rather than "do this as a move action," and a very loose definition of "free actions."
Edit: Trevor on Twitter clarified. You can move then attack, or attack then move.
(Also note that extra attacks are free actions, so a mage/fighter can cast a spell as his one action, and still get his free attacks from his fighter levels.)One of the things we're trying to do is streamline the player's turn a bit while still letting the player do something significant each turn. As of right now, we have a system that states that on your turn you can take one action, and then move up to your speed. [or move and then action. -gx] Most everything is just an action; attacks, casting spells, activating magic items, etc. "Moving up to your speed" can also cover things like climbing, jumping, and standing up from prone within that movement. We believe this is going to accomplish our goal of making combat move faster across all levels, being easier to teach to new players, and also making sure that the kinds of effects we're putting into the game are big, meaty and significant so that you really feel their impact.
What are your thoughts on the action system?
In my opinion, this sounds like a very bad idea. It sounds like the action system in the D&D Adventure System board games, which was one of the worst things about those games. On your turn you could attack and move... but "immobilized" says you can't move. Does that mean you can't take the move action, or does it mean you're literally stuck in place? "Dazed" says you can only attack or move but not both. Does that mean you can't use abilities that say "use this instead of attacking"? Does it mean you can't use attacks that allow you to move as part of the attack action?
I fear it may lead to very awkward wordings, like "you may do this instead of moving your speed on your turn," rather than "do this as a move action," and a very loose definition of "free actions."
Edit: Trevor on Twitter clarified. You can move then attack, or attack then move.
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