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Robot or Mechanical World design questions

Check out The Court of the Air and its sequels for a very cool take on a mechanical state, The Steam Man Free State. Comes complete with it's own religion based on the very voodoo like worship of the Steamo Loas. I particularly like the Casting of the Cogs (much like casting the bones) that the more mystical Steam Men perform.

And they're a cracking good read.

cheers.
 

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Can anyone give me a good reason to either add or not to add any organic matter (plant, flesh, shells, bark or tress and others like these) to a all world with only mechanical life-forms and mechanical ecosystem?
 

think I would go Function and Model. function is what the robot was designed for. The Model would be for your campaign world, could be "level" and difficult numbers in performing task.

Function List
  • Hunter
  • Gather
  • Battle
  • Bender
  • Repair
  • Information
  • Interface
  • Covert
  • Communication
  • Navagation
  • Protocol
  • Interrogation
  • Flyer
  • Swimmer

Model List
  • 1 to 4 - older generation
  • 5 to 10 - current generation
  • 11 to 15 - Next generation

So, you can then have combination (multi-class). example: RI.m6 is a repair and information unit of the current generation.
 
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Presumably at some point long ago, Species-X seeded the cosmos with some form of AI Survey/Construction probes designed to locate and colonize resource rich planets, preparing the way for subsequent colonizing fleets. As such, it carries designs for a variety of mechanical "species": comm, constructor, overseer, resource locator/retriever, etc.

Once an initial city was completed, Species-X would be signaled and work would commence on maintenance and expansion until Species-X arrived with further instructions. However the number of successful start-ups far exceeded what Species-X ultimately used; reason unknown.

Over eons, accumulating data errors from radiation, circumstantial effects, copy errors, etc resulted in unit-mutation, eventually giving rise to evolutionary variance among the robotic breeds, with some types ultimately developing true Sentience and eventually your player species.

Its doubtful the mechanical races have ANY knowledge regarding Species-X since there is little reason for the initial probes to contain such information;; especially considering Species-X has likely either died-out or themselves evolved far beyond caring about what happened to their undiscovered colonies -- giving full freedom to develop internal mythos/etc regarding their presumed gods/etc.

Likewise there are potentially other such techno-worlds/species scattered among the stars given sufficient number of seed probes.
 

Well I decide go for more science fantasy origin than straight science fiction origin for the world. I am thinking of adding some mechanical deities (not just one like most setting and the world will not be within a giant robot/mech like others either like Transformers Cybertron and Exalted's Alchemicals.

This will also be a self-contained world no travel other worlds (not wanting to do a straight scifi setting) but maybe some other "realms".
 

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